#include <memory>#include <string>#include <gz/utils/ImplPtr.hh>#include <sdf/config.hh>#include "sdf/system_util.hh"Go to the source code of this file.
Classes | |
| class | sdf::SDF_VERSION_NAMESPACE::filesystem::DirIter |
| A class for iterating over all items in a directory. More... | |
Namespaces | |
| namespace | sdf |
| namespace for Simulation Description Format parser | |
| namespace | sdf::SDF_VERSION_NAMESPACE |
| namespace | sdf::SDF_VERSION_NAMESPACE::filesystem |
Functions | |
| template<typename... Args> | |
| std::string | sdf::SDF_VERSION_NAMESPACE::filesystem::append (Args const &... args) |
| Append one or more additional path elements to the first passed in argument. | |
| GZ_SDFORMAT_VISIBLE std::string | sdf::SDF_VERSION_NAMESPACE::filesystem::basename (const std::string &_path) |
| Given a path, get just the basename portion. | |
| GZ_SDFORMAT_VISIBLE bool | sdf::SDF_VERSION_NAMESPACE::filesystem::create_directory (const std::string &_path) |
| Create a new directory on the filesystem. | |
| GZ_SDFORMAT_VISIBLE std::string | sdf::SDF_VERSION_NAMESPACE::filesystem::current_path () |
| Get the current working path. | |
| GZ_SDFORMAT_VISIBLE bool | sdf::SDF_VERSION_NAMESPACE::filesystem::exists (const std::string &_path) |
| Determine whether the given path exists on the filesystem. | |
| GZ_SDFORMAT_VISIBLE bool | sdf::SDF_VERSION_NAMESPACE::filesystem::is_directory (const std::string &_path) |
| Determine whether the given path is a directory. | |
| GZ_SDFORMAT_VISIBLE std::string const | sdf::SDF_VERSION_NAMESPACE::filesystem::separator (std::string const &_s) |
| Append the preferred path separator character for this platform onto the passed-in string. | |