ModelEditor.hh
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The EntityComponentManager constructs, deletes, and returns components and entities....
Definition: gz/sim/EntityComponentManager.hh:67
bool eventFilter(QObject *_obj, QEvent *_event) override
void Update(const UpdateInfo &_info, EntityComponentManager &_ecm)
Update the model editor with data from ECM.
Information passed to systems on the update callback.
Definition: include/gz/sim/Types.hh:39