Light Member List
This is the complete list of members for Light, including all inherited members.
AttenuationConstant(const EntityComponentManager &_ecm) const | Light | |
AttenuationLinear(const EntityComponentManager &_ecm) const | Light | |
AttenuationQuadratic(const EntityComponentManager &_ecm) const | Light | |
AttenuationRange(const EntityComponentManager &_ecm) const | Light | |
CastShadows(const EntityComponentManager &_ecm) const | Light | |
DiffuseColor(const EntityComponentManager &_ecm) const | Light | |
Direction(const EntityComponentManager &_ecm) const | Light | |
Entity() const | Light | |
Intensity(const EntityComponentManager &_ecm) const | Light | |
Light(sim::Entity _entity=kNullEntity) | Light | explicit |
Name(const EntityComponentManager &_ecm) const | Light | |
Parent(const EntityComponentManager &_ecm) const | Light | |
Pose(const EntityComponentManager &_ecm) const | Light | |
ResetEntity(sim::Entity _newEntity) | Light | |
SetAttenuationConstant(EntityComponentManager &_ecm, double _value) | Light | |
SetAttenuationLinear(EntityComponentManager &_ecm, double _value) | Light | |
SetAttenuationQuadratic(EntityComponentManager &_ecm, double _value) | Light | |
SetAttenuationRange(EntityComponentManager &_ecm, double _range) | Light | |
SetCastShadows(EntityComponentManager &_ecm, bool _castShadows) | Light | |
SetDiffuseColor(EntityComponentManager &_ecm, const math::Color &_color) | Light | |
SetDirection(EntityComponentManager &_ecm, const math::Vector3d &_dir) | Light | |
SetIntensity(EntityComponentManager &_ecm, double _value) | Light | |
SetPose(EntityComponentManager &_ecm, const math::Pose3d &_pose) | Light | |
SetSpecularColor(EntityComponentManager &_ecm, const math::Color &_color) | Light | |
SetSpotFalloff(EntityComponentManager &_ecm, double _falloff) | Light | |
SetSpotInnerAngle(EntityComponentManager &_ecm, const math::Angle &_angle) | Light | |
SetSpotOuterAngle(EntityComponentManager &_ecm, const math::Angle &_angle) | Light | |
SpecularColor(const EntityComponentManager &_ecm) const | Light | |
SpotFalloff(const EntityComponentManager &_ecm) const | Light | |
SpotInnerAngle(const EntityComponentManager &_ecm) const | Light | |
SpotOuterAngle(const EntityComponentManager &_ecm) const | Light | |
Type(const EntityComponentManager &_ecm) const | Light | |
Valid(const EntityComponentManager &_ecm) const | Light |