Source Installation on macOS#
This tutorial will work for macOS BigSur 10.16 and macOS Monterey 12.0.
Install tools#
The use of some additional tools is recommended to help with the source compilation, although other ways of correctly getting and building the sources are also possible.
The easiest way to get the sources of all libraries is to use vcstool.
To compile all the different libraries and gz-sim in the right order colcon is recommended.
Tools and dependencies for Ionic can be installed using the Homebrew package manager. After installing Homebrew, add the osrf/simulation
to Homebrew tap to be able to install prebuilt dependencies.
brew tap osrf/simulation
brew update
Install compiler requirements#
Building Gazebo Libraries require at least Xcode 10 on MacOS Mojave. The Xcode Command Line Tools are sufficient, and can be installed with:
xcode-select --install
Python 3 from Homebrew#
Ionic is compatible with Python 3. Install the latest version from Homebrew:
brew install python3
vcstool and colcon from PyPI#
python3 -m pip install -U colcon-common-extensions vcstool
Getting the sources#
The first step is to create a developer workspace in which vcstool
and
colcon
can work:
mkdir -p ~/workspace/src
cd ~/workspace/src
All the sources of gazebo-ionic are declared in a yaml file. Download it to the workspace:
curl -OL https://raw.githubusercontent.com/gazebo-tooling/gazebodistro/master/collection-ionic.yaml
Use vcstool
to automatically retrieve all the Gazebo libraries sources from
their repositories:
vcs import < collection-ionic.yaml
The src subdirectory should contain all the sources ready to be built.
Install dependencies#
Dependency for Ogre:
brew install --cask xquartz
General dependencies:
brew install assimp boost bullet cmake cppzmq dartsim doxygen eigen fcl ffmpeg flann freeimage freetype gdal gflags google-benchmark gts ipopt jsoncpp libccd libyaml libzzip libzip nlopt ode open-scene-graph ossp-uuid ogre1.9 ogre2.3 pkg-config protobuf qt@5 qwt-qt5 rapidjson ruby tbb tinyxml tinyxml2 urdfdom zeromq
qt@5
is a “keg only” Homebrew formula and its path must be explicitly configured before building Gazebo:
# qt@5
export CMAKE_PREFIX_PATH=${CMAKE_PREFIX_PATH:+$CMAKE_PREFIX_PATH:}`brew --prefix qt@5`
Unlink qt
to avoid conflicts with other versions of qt (e.g. qt6)
brew unlink qt
Building the Gazebo Libraries#
Once the compiler and all the sources are in place it is time to compile them.
Start the procedure by changing into the workspace and listing the packages
recognized by colcon
:
cd ~/workspace/
colcon graph
colcon graph
should list the Gazebo libraries with an
interdependency diagram.
If that is the case, then you are ready
to build the whole set of libraries:
colcon build --merge-install
Note if you are on an ARM based Apple Silicon Mac machine, you may need to set a couple more cmake args:
colcon build --cmake-args -DCMAKE_MACOSX_RPATH=FALSE -DCMAKE_INSTALL_NAME_DIR=$(pwd)/install/lib --merge-install
To speed up the build process, you could also disable tests by using
colcon build --cmake-args -DBUILD_TESTING=OFF --merge-install
To use debuggers activate debug symbols. Gazebo will run slower, but you’ll be able to use lldb
:
colcon build --cmake-args ' -DBUILD_TESTING=OFF' ' -DCMAKE_BUILD_TYPE=Debug' --merge-install
To build a specific package with all its dependent packages:
colcon build --merge-install --packages-up-to PACKAGE_NAME
To build a single package:
colcon build --merge-install --packages-select PACKAGE_NAME
Visit colcon documentation to view more colcon
build and test options.
If there are no errors, all the binaries should be ready to use.
Using the workspace#
The workspace needs to be sourced every time a new terminal is used.
Run the following command to source the workspace in zsh (the default macOS shell):
. ~/workspace/install/setup.zsh
Or if you are using bash:
. ~/workspace/install/setup.bash
You should now be able to launch gazebo:
# launch server in one terminal
gz sim -v 4 shapes.sdf -s
# launch gui in a separate terminal
# remember to source the workspace setup script
gz sim -v 4 -g
This is the end of the source install instructions; head back to the Getting started page to start using Gazebo!
Troubleshooting#
See Troubleshooting