Add a Sensor to a Robot


Prerequisites: Attach a Mesh as Visual

This tutorials demonstrates how the user can create composite models directly from other models in the Gazebo Model Database by using the <include> tags and <joint> to connect different components of a composite model.

Adding a Laser

Adding a laser to a robot, or any model, is simply a matter of including the sensor in the model.

  1. Go into your model directory from the previous tutorial:

    cd ~/.gazebo/models/my_robot
  2. Open model.sdf in your favorite editor.

  3. Add the following lines directly before the </model> tag near the end of the file.

          <pose>0.2 0 0.2 0 0 0</pose>
        <joint name="hokuyo_joint" type="revolute">
            <xyz>0 0 1</xyz>

    The <include> block tells Gazebo to find a model, and insert it at a given <pose> relative to the parent model. In this case we place the hokuyo laser forward and above the robot. The <uri> block tells gazebo where to find the model inside its model database (note, you can see a listing of the model database uri used by these tutorials here, and at the corresponding mercurial repository).

    The new <joint> connects the inserted hokuyo laser onto the chassis of the robot. The joint has and <upper> and <lower> limit of zero to prevent it from moving.

    The <child> name in the joint is derived from the hokuyo model's SDF, which begins with:

        <?xml version="1.0" ?>
        <sdf version="1.4">
          <model name="hokuyo">
            <link name="link">

    When the hokuyo model is inserted, the hokuyo's links are namespaced with their model name. In this case the model name is hokuyo, so each link in the hokuyo model is prefaced with hokuyo::.

  4. Now start gazebo, and add the robot to the simulation using the Insert tab on the GUI. You should see the robot with a laser attached.

  5. (Optional) Try adding a camera to the robot. The camera's model URI is model://camera, it should have been locally caches for you in:

    ls ~/.gazebo/models/camera/

    For reference, the SDF documentation can be found here.


Next: Make a Simple Gripper