Ignition Common

API Reference

4.4.0
Skeleton Member List

This is the complete list of members for Skeleton, including all inherited members.

AddAnimation(SkeletonAnimation *_anim)Skeleton
AddBvhAnimation(const std::string &_bvhFile, double _scale)Skeleton
AddVertNodeWeight(const unsigned int _vertex, const std::string &_node, const double _weight)Skeleton
AlignRotation(unsigned int _index, const std::string &_animNodeName)Skeleton
AlignTranslation(unsigned int _index, const std::string &_animNodeName)Skeleton
Animation(const unsigned int _i) constSkeleton
AnimationCount() constSkeleton
BindShapeTransform() constSkeleton
JointCount() constSkeleton
NodeByHandle(const unsigned int _handle) constSkeleton
NodeById(const std::string &_id) constSkeleton
NodeByName(const std::string &_name) constSkeleton
NodeCount() constSkeleton
NodeNameAnimToSkin(unsigned int _index, const std::string &_animNodeName)Skeleton
Nodes() constSkeleton
PrintTransforms() constSkeleton
RootNode(SkeletonNode *_node)Skeleton
RootNode() constSkeleton
Scale(const double _scale)Skeleton
SetBindShapeTransform(const math::Matrix4d &_trans)Skeleton
SetNumVertAttached(const unsigned int _vertices)Skeleton
Skeleton()Skeleton
Skeleton(SkeletonNode *_root)Skeletonexplicit
VertNodeWeight(const unsigned int _v, const unsigned int _i) constSkeleton
VertNodeWeightCount(const unsigned int _vertex) constSkeleton
~Skeleton()Skeletonvirtual