Ignition Gazebo

API Reference

2.10.0
RenderUtil Member List

This is the complete list of members for RenderUtil, including all inherited members.

EngineName() constRenderUtil
Init()RenderUtil
PendingSensors() constRenderUtil
RenderUtil()RenderUtilexplicit
Scene() constRenderUtil
SceneManager()RenderUtil
SceneName() constRenderUtil
SelectedEntity() constRenderUtil
SetAmbientLight(const math::Color &_ambient)RenderUtil
SetBackgroundColor(const math::Color &_color)RenderUtil
SetEnableSensors(bool _enable, std::function< std::string(const sdf::Sensor &, const std::string &)> _createSensorCb={})RenderUtil
SetEngineName(const std::string &_engineName)RenderUtil
SetSceneName(const std::string &_sceneName)RenderUtil
SetSelectedEntity(rendering::NodePtr _node)RenderUtil
SetTransformActive(bool _active)RenderUtil
SetUseCurrentGLContext(bool _enable)RenderUtil
Update()RenderUtil
UpdateFromECM(const UpdateInfo &_info, const EntityComponentManager &_ecm)RenderUtil
~RenderUtil()RenderUtil