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17 #ifndef GZ_GAZEBO_CAMERAVIDEORECORDER_SYSTEM_HH_
18 #define GZ_GAZEBO_CAMERAVIDEORECORDER_SYSTEM_HH_
21 #include <gz/sim/config.hh>
29 inline namespace IGNITION_GAZEBO_VERSION_NAMESPACE {
32 class CameraVideoRecorderPrivate;
37 class CameraVideoRecorder final:
56 public ISystemConfigure,
57 public ISystemPostUpdate
60 public: CameraVideoRecorder();
63 public: ~CameraVideoRecorder() final = default;
66 public:
void Configure(const
Entity &_entity,
67 const
std::shared_ptr<const sdf::Element> &_sdf,
68 EntityComponentManager &_ecm,
69 EventManager &_eventMgr) final;
72 public:
void PostUpdate(const UpdateInfo &_info,
73 const EntityComponentManager &_ecm) final;
76 private:
std::unique_ptr<CameraVideoRecorderPrivate> dataPtr;
uint64_t Entity
An Entity identifies a single object in simulation such as a model, link, or light....
Definition: gz/sim/Entity.hh:58
This library is part of the Gazebo project.
~CameraVideoRecorder() final=default
Destructor.
void PostUpdate(const UpdateInfo &_info, const EntityComponentManager &_ecm) final
Documentation inherited.
void Configure(const Entity &_entity, const std::shared_ptr< const sdf::Element > &_sdf, EntityComponentManager &_ecm, EventManager &_eventMgr) final
Documentation inherited.
CameraVideoRecorder()
Constructor.