Go to the documentation of this file.
18 #ifndef IGNITION_GAZEBO_GUI_MODELEDITOR_HH_
19 #define IGNITION_GAZEBO_GUI_MODELEDITOR_HH_
31 class ModelEditorPrivate;
53 protected:
bool eventFilter(QObject *_obj, QEvent *_event)
override;
This library is part of the Gazebo project.
Definition: gz/sim/Actor.hh:33
The EntityComponentManager constructs, deletes, and returns components and entities....
Definition: gz/sim/EntityComponentManager.hh:66
ModelEditor()
Constructor.
void Update(const UpdateInfo &_info, EntityComponentManager &_ecm)
Update the model editor with data from ECM.
bool eventFilter(QObject *_obj, QEvent *_event) override
Information passed to systems on the update callback.
Definition: include/gz/sim/Types.hh:38
void Load()
Load the model editor.
Model Editor.
Definition: ModelEditor.hh:34
~ModelEditor()
Destructor.