CameraPose() const | IgnRenderer | |
cameraPose | IgnRenderer | |
ContextMenuRequested(QString _entity) | IgnRenderer | signal |
Destroy() | IgnRenderer | |
FollowOffset() const | IgnRenderer | |
FollowTarget() const | IgnRenderer | |
FollowTargetChanged(const std::string &_target, bool _waitForTarget) | IgnRenderer | signal |
FollowWorldFrame() const | IgnRenderer | |
GeneratePreview(const sdf::Root &_sdf) | IgnRenderer | |
HandleKeyPress(QKeyEvent *_e) | IgnRenderer | |
HandleKeyRelease(QKeyEvent *_e) | IgnRenderer | |
IgnRenderer() | IgnRenderer | |
Initialize() | IgnRenderer | |
initialized | IgnRenderer | |
NewHoverEvent(const math::Vector2i &_hoverPos) | IgnRenderer | |
NewMouseEvent(const common::MouseEvent &_e, const math::Vector2d &_drag=math::Vector2d::Zero) | IgnRenderer | |
Render(RenderSync *_renderSync) | IgnRenderer | |
RenderUtil() const | IgnRenderer | |
RequestSelectionChange(Entity _selectedEntity, bool _deselectAll, bool _sendEvent) | IgnRenderer | |
RPYSnap() const | IgnRenderer | |
ScaleSnap() const | IgnRenderer | |
ScreenToPlane(const math::Vector2i &_screenPos) const | IgnRenderer | |
ScreenToScene(const math::Vector2i &_screenPos) const | IgnRenderer | |
SetDropdownMenuEnabled(bool _enableDropdownMenu) | IgnRenderer | |
SetFollowOffset(const math::Vector3d &_offset) | IgnRenderer | |
SetFollowPGain(double _gain) | IgnRenderer | |
SetFollowTarget(const std::string &_target, bool _waitForTarget=false) | IgnRenderer | |
SetFollowWorldFrame(bool _worldFrame) | IgnRenderer | |
SetInitCameraPose(const math::Pose3d &_pose) | IgnRenderer | |
SetModel(const std::string &_model) | IgnRenderer | |
SetModelPath(const std::string &_filePath) | IgnRenderer | |
SetMoveTo(const std::string &_target) | IgnRenderer | |
SetMoveToPose(const math::Pose3d &_pose) | IgnRenderer | |
SetRecordVideo(bool _record, const std::string &_format, const std::string &_savePath) | IgnRenderer | |
SetRecordVideoBitrate(unsigned int _bitrate) | IgnRenderer | |
SetRecordVideoLockstep(bool _lockstep) | IgnRenderer | |
SetRecordVideoUseSimTime(bool _useSimTime) | IgnRenderer | |
SetRPYSnap(const math::Vector3d &_rpy) | IgnRenderer | |
SetScaleSnap(const math::Vector3d &_scale) | IgnRenderer | |
SetTransformMode(const std::string &_mode) | IgnRenderer | |
SetViewAngle(const math::Vector3d &_direction) | IgnRenderer | |
SetViewCollisionsTarget(const std::string &_target) | IgnRenderer | |
SetViewCOMTarget(const std::string &_target) | IgnRenderer | |
SetViewController(const std::string &_viewController) | IgnRenderer | |
SetViewInertiaTarget(const std::string &_target) | IgnRenderer | |
SetViewJointsTarget(const std::string &_target) | IgnRenderer | |
SetViewTransparentTarget(const std::string &_target) | IgnRenderer | |
SetViewWireframesTarget(const std::string &_target) | IgnRenderer | |
SetXYZSnap(const math::Vector3d &_xyz) | IgnRenderer | |
SnapPoint(math::Vector3d &_point, math::Vector3d &_snapVals, double _sensitivity=0.4) const | IgnRenderer | |
TerminateSpawnPreview() | IgnRenderer | |
textureDirty | IgnRenderer | |
textureId | IgnRenderer | |
textureSize | IgnRenderer | |
visibilityMask | IgnRenderer | |
worldName | IgnRenderer | |
XYZSnap() const | IgnRenderer | |
~IgnRenderer() override | IgnRenderer | |