CameraPose() const | RenderWindowItem | |
DeselectAllEntities(bool _sendEvent) | RenderWindowItem | |
HandleKeyPress(QKeyEvent *_e) | RenderWindowItem | |
HandleKeyRelease(QKeyEvent *_e) | RenderWindowItem | |
mouseMoveEvent(QMouseEvent *_e) override | RenderWindowItem | protected |
mousePressEvent(QMouseEvent *_e) override | RenderWindowItem | protected |
mouseReleaseEvent(QMouseEvent *_e) override | RenderWindowItem | protected |
OnContextMenuRequested(QString _entity) | RenderWindowItem | slot |
OnHovered(const gz::math::Vector2i &_hoverPos) | RenderWindowItem | |
openContextMenu(QString _entity) | RenderWindowItem | signal |
Ready() | RenderWindowItem | slot |
RendererInitialized() const | RenderWindowItem | |
RenderUtil() const | RenderWindowItem | |
RenderWindowItem(QQuickItem *_parent=nullptr) | RenderWindowItem | explicit |
ScreenToScene(const math::Vector2i &_screenPos) | RenderWindowItem | |
SetCameraPose(const math::Pose3d &_pose) | RenderWindowItem | |
SetDropdownMenuEnabled(bool _enableDropdownMenu) | RenderWindowItem | |
SetErrorCb(std::function< void(const QString &)> _cb) | RenderWindowItem | |
SetFollowOffset(const math::Vector3d &_offset) | RenderWindowItem | |
SetFollowPGain(double _gain) | RenderWindowItem | |
SetFollowTarget(const std::string &_target, bool _waitForTarget=false) | RenderWindowItem | slot |
SetFollowWorldFrame(bool _worldFrame) | RenderWindowItem | |
SetInitCameraPose(const math::Pose3d &_pose) | RenderWindowItem | |
SetModel(const std::string &_model) | RenderWindowItem | |
SetModelPath(const std::string &_filePath) | RenderWindowItem | |
SetMoveTo(const std::string &_target) | RenderWindowItem | |
SetMoveToPose(const math::Pose3d &_pose) | RenderWindowItem | |
SetRecordVideo(bool _record, const std::string &_format, const std::string &_savePath) | RenderWindowItem | |
SetRecordVideoBitrate(unsigned int _bitrate) | RenderWindowItem | |
SetRecordVideoLockstep(bool _lockstep) | RenderWindowItem | |
SetRecordVideoUseSimTime(bool _useSimTime) | RenderWindowItem | |
SetRPYSnap(const math::Vector3d &_rpy) | RenderWindowItem | |
SetScaleSnap(const math::Vector3d &_scale) | RenderWindowItem | |
SetTransformMode(const std::string &_mode) | RenderWindowItem | |
SetViewAngle(const math::Vector3d &_direction) | RenderWindowItem | |
SetViewCollisionsTarget(const std::string &_target) | RenderWindowItem | |
SetViewCOMTarget(const std::string &_target) | RenderWindowItem | |
SetViewController(const std::string &_viewController) | RenderWindowItem | |
SetViewInertiaTarget(const std::string &_target) | RenderWindowItem | |
SetViewJointsTarget(const std::string &_target) | RenderWindowItem | |
SetViewTransparentTarget(const std::string &_target) | RenderWindowItem | |
SetViewWireframesTarget(const std::string &_target) | RenderWindowItem | |
SetVisibilityMask(uint32_t _mask) | RenderWindowItem | |
SetWorldName(const std::string &_name) | RenderWindowItem | |
SetXYZSnap(const math::Vector3d &_xyz) | RenderWindowItem | |
UpdateSelectedEntity(Entity _entity, bool _sendEvent) | RenderWindowItem | |
wheelEvent(QWheelEvent *_e) override | RenderWindowItem | protected |
~RenderWindowItem() override | RenderWindowItem | |