Gazebo Gazebo

API Reference

6.16.0
gz/sim/components/AngularVelocity.hh
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1 /*
2  * Copyright (C) 2019 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
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8  * http://www.apache.org/licenses/LICENSE-2.0
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10  * Unless required by applicable law or agreed to in writing, software
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17 #ifndef GZ_GAZEBO_COMPONENTS_ANGULARVELOCITY_HH_
18 #define GZ_GAZEBO_COMPONENTS_ANGULARVELOCITY_HH_
19 
20 #include <gz/math/Vector3.hh>
21 
22 #include <gz/sim/config.hh>
23 #include <gz/sim/Export.hh>
24 
27 
28 namespace ignition
29 {
30 namespace gazebo
31 {
32 // Inline bracket to help doxygen filtering.
33 inline namespace IGNITION_GAZEBO_VERSION_NAMESPACE {
34 namespace components
35 {
38  using AngularVelocity =
40  IGN_GAZEBO_REGISTER_COMPONENT("ign_gazebo_components.AngularVelocity",
42 
43 
44  using WorldAngularVelocity =
47  IGN_GAZEBO_REGISTER_COMPONENT("ign_gazebo_components.WorldAngularVelocity",
48  WorldAngularVelocity)
49 }
50 }
51 }
52 }
53 #endif
This library is part of the Gazebo project.
#define IGN_GAZEBO_REGISTER_COMPONENT(_compType, _classname)
Static component registration macro.
Definition: gz/sim/components/Factory.hh:509
IGN_GAZEBO_REGISTER_COMPONENT("ign_gazebo_components.Actor", Actor) using AnimationTime
Time in seconds within animation being currently played.
Component< math::Vector3d, class AngularVelocityTag > AngularVelocity
A component type that contains angular velocity of an entity represented by gz::math::Vector3d.
Definition: gz/sim/components/AngularVelocity.hh:39
A component type that wraps any data type. The intention is for this class to be used to create simpl...
Definition: gz/sim/components/Component.hh:324