Gazebo Gazebo

API Reference

6.16.0
gz/sim/components/Collision.hh
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1 /*
2  * Copyright (C) 2018 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
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8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
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16 */
17 #ifndef GZ_GAZEBO_COMPONENTS_COLLISION_HH_
18 #define GZ_GAZEBO_COMPONENTS_COLLISION_HH_
19 
20 #include <sdf/Element.hh>
21 
25 #include <gz/sim/config.hh>
26 
27 namespace ignition
28 {
29 namespace gazebo
30 {
31 // Inline bracket to help doxygen filtering.
32 inline namespace IGNITION_GAZEBO_VERSION_NAMESPACE {
33 namespace serializers
34 {
37 }
38 
39 namespace components
40 {
44  "ign_gazebo_components.Collision", Collision)
45 
46  // TODO(anyone) The sdf::Collision DOM object does not yet contain
47  // surface information.
49  using CollisionElement =
50  Component<sdf::Collision, class CollisionElementTag,
51  serializers::CollisionElementSerializer>;
52  IGN_GAZEBO_REGISTER_COMPONENT("ign_gazebo_components.CollisionElement",
53  CollisionElement)
54 
58  using EnableContactSurfaceCustomization =
59  Component<bool, class EnableContactSurfaceCustomizationTag>;
61  "ign_gazebo_components.EnableContactSurfaceCustomization",
62  EnableContactSurfaceCustomization)
63 }
64 }
65 }
66 }
67 
68 #endif
This library is part of the Gazebo project.
#define IGN_GAZEBO_REGISTER_COMPONENT(_compType, _classname)
Static component registration macro.
Definition: gz/sim/components/Factory.hh:509
serializers::ComponentToMsgSerializer< sdf::Collision, msgs::Collision > CollisionElementSerializer
Definition: gz/sim/components/Collision.hh:36
Component< NoData, class CollisionTag > Collision
A component that identifies an entity as being a collision.
Definition: gz/sim/components/Collision.hh:42
IGN_GAZEBO_REGISTER_COMPONENT("ign_gazebo_components.Actor", Actor) using AnimationTime
Time in seconds within animation being currently played.
A component type that wraps any data type. The intention is for this class to be used to create simpl...
Definition: gz/sim/components/Component.hh:324
Serialization for that converts components data types to gz::msgs. This assumes that gz::sim::convert...
Definition: gz/sim/components/Serialization.hh:108