gz/sim/components/PhysicsEnginePlugin.hh
This library is part of the Gazebo project.
STL class.
#define IGN_GAZEBO_REGISTER_COMPONENT(_compType, _classname)
Static component registration macro.
Definition: gz/sim/components/Factory.hh:509
Component< std::string, class PhysicsEnginePluginTag, serializers::StringSerializer > PhysicsEnginePlugin
Holds the physics engine shared library.
Definition: gz/sim/components/PhysicsEnginePlugin.hh:36
IGN_GAZEBO_REGISTER_COMPONENT("ign_gazebo_components.Actor", Actor) using AnimationTime
Time in seconds within animation being currently played.