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17 #ifndef GZ_GAZEBO_GUI_GUISYSTEM_HH_
18 #define GZ_GAZEBO_GUI_GUISYSTEM_HH_
22 #include <gz/sim/config.hh>
24 #include <gz/sim/gui/Export.hh>
25 #include <gz/gui/Plugin.hh>
27 #include <sdf/Element.hh>
34 inline namespace IGNITION_GAZEBO_VERSION_NAMESPACE {
44 class IGNITION_GAZEBO_GUI_VISIBLE
GuiSystem :
public gz::gui::Plugin
Base class for a GUI System.
Definition: gz/sim/gui/GuiSystem.hh:44
This library is part of the Gazebo project.
Definition: gz/sim/Actor.hh:33
The EntityComponentManager constructs, deletes, and returns components and entities....
Definition: gz/sim/EntityComponentManager.hh:66
Information passed to systems on the update callback.
Definition: include/gz/sim/Types.hh:38
virtual void Update(const UpdateInfo &_info, EntityComponentManager &_ecm)
Update callback called every time the system is stepped. This is called at an Ignition transport thre...
Definition: gz/sim/gui/GuiSystem.hh:54