Render Class Reference
Event called in the render thread of a 3D scene after the user camera has rendered. It's safe to make rendering calls in this event's callback. More...
#include <GuiEvents.hh>
Public Member Functions | |
| Render () | |
Public Member Functions inherited from QEvent | |
| QEvent (Type type) | |
| virtual | ~QEvent () |
| void | accept () |
| void | ignore () |
| bool | isAccepted () const |
| void | setAccepted (bool accepted) |
| bool | spontaneous () const |
| Type | type () const |
Static Public Attributes | |
| static const QEvent::Type | kType = QEvent::Type(QEvent::MaxUser) |
| Unique type for this event. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from QEvent | |
| int | registerEventType (int hint) |
Properties inherited from QEvent | |
| accepted | |
Detailed Description
Event called in the render thread of a 3D scene after the user camera has rendered. It's safe to make rendering calls in this event's callback.
User defined events should start from QEvent::MaxUser and count down to avoid collision with gz-sim events
Constructor & Destructor Documentation
◆ Render()
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inline |
Member Data Documentation
◆ kType
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static |
Unique type for this event.
The documentation for this class was generated from the following file:
Public Member Functions inherited from