Render Class Reference
Event called in the render thread of a 3D scene after the user camera has rendered. It's safe to make rendering calls in this event's callback. More...
#include <GuiEvents.hh>
Public Member Functions | |
Render () | |
Public Member Functions inherited from QEvent | |
QEvent (Type type) | |
virtual | ~QEvent () |
void | accept () |
void | ignore () |
bool | isAccepted () const |
void | setAccepted (bool accepted) |
bool | spontaneous () const |
Type | type () const |
Static Public Attributes | |
static const QEvent::Type | kType = QEvent::Type(QEvent::MaxUser) |
Unique type for this event. | |
Additional Inherited Members | |
Static Public Member Functions inherited from QEvent | |
int | registerEventType (int hint) |
Properties inherited from QEvent | |
accepted | |
Detailed Description
Event called in the render thread of a 3D scene after the user camera has rendered. It's safe to make rendering calls in this event's callback.
User defined events should start from QEvent::MaxUser and count down to avoid collision with gz-sim events
Constructor & Destructor Documentation
◆ Render()
|
inline |
Member Data Documentation
◆ kType
|
static |
Unique type for this event.
The documentation for this class was generated from the following file: