gz/math/Box.hh File Reference
#include <optional>#include <gz/math/config.hh>#include <gz/math/MassMatrix3.hh>#include <gz/math/Material.hh>#include <gz/math/Plane.hh>#include <gz/math/Vector3.hh>#include "gz/math/detail/WellOrderedVector.hh"#include <set>#include "gz/math/detail/Box.hh"Go to the source code of this file.
Classes | |
| class | Box< Precision > |
| A representation of a box. All units are in meters. More... | |
Namespaces | |
| gz | |
| gz::math | |
Typedefs | |
| typedef Box< double > | Boxd |
| Box with double precision. More... | |
| typedef Box< float > | Boxf |
| Box with float precision. More... | |
| typedef Box< int > | Boxi |
| Box with integer precision. More... | |
| template<typename T > | |
| using | IntersectionPoints = std::set< Vector3< T >, WellOrderedVectors< T > > |
| This is the type used for deduplicating and returning the set of intersections. More... | |