gz/math/Box.hh File Reference
#include <optional>
#include <gz/math/config.hh>
#include <gz/math/MassMatrix3.hh>
#include <gz/math/Material.hh>
#include <gz/math/Plane.hh>
#include <gz/math/Vector3.hh>
#include "gz/math/detail/WellOrderedVector.hh"
#include <set>
#include "gz/math/detail/Box.hh"
Go to the source code of this file.
Classes | |
class | Box< Precision > |
A representation of a box. All units are in meters. More... | |
Namespaces | |
gz | |
gz::math | |
Typedefs | |
typedef Box< double > | Boxd |
Box with double precision. More... | |
typedef Box< float > | Boxf |
Box with float precision. More... | |
typedef Box< int > | Boxi |
Box with integer precision. More... | |
template<typename T > | |
using | IntersectionPoints = std::set< Vector3< T >, WellOrderedVectors< T > > |
This is the type used for deduplicating and returning the set of intersections. More... | |