build/ignition-msgs5/include/ignition/msgs/scene.pb.h
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75 template<> IGNITION_MSGS_VISIBLE ::ignition::msgs::Scene* Arena::CreateMaybeMessage<::ignition::msgs::Scene>(Arena*);
83 class IGNITION_MSGS_VISIBLE Scene : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:ignition.msgs.Scene) */ {
400 name_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(value));
::ignition::msgs::Color * release_ambient()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:442
::ignition::msgs::Header * release_header()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:341
STL class.
bool has_ambient() const
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:430
T move(T... args)
void set_allocated_fog(::ignition::msgs::Fog *fog)
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:616
const ::ignition::msgs::Sky & sky() const
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:532
void set_name(const ::std::string &value)
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:384
::std::string * release_name()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:414
void clear_name()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:377
const ::ignition::msgs::Header & header() const
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:335
std::shared_ptr< const Scene > ConstSceneSharedPtr
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:751
void set_allocated_ambient(::ignition::msgs::Color *ambient)
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:458
Definition: build/ignition-msgs5/include/ignition/msgs/model.pb.h:83
Definition: build/ignition-msgs5/include/ignition/msgs/sky.pb.h:78
IGNITION_MSGS_VISIBLE SceneDefaultTypeInternal _Scene_default_instance_
bool grid() const
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:639
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:56
::ignition::msgs::Fog * release_fog()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:600
void set_allocated_sky(::ignition::msgs::Sky *sky)
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:554
void clear_origin_visual()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:731
Definition: build/ignition-msgs5/include/ignition/msgs/fog.pb.h:102
friend void swap(Scene &a, Scene &b)
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:121
Scene * New(::google::protobuf::Arena *arena) const final
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:131
IGNITION_MSGS_VISIBLE FogDefaultTypeInternal _Fog_default_instance_
const ::ignition::msgs::Fog & fog() const
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:594
const ::ignition::msgs::Color & ambient() const
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:436
void set_allocated_name(::std::string *name)
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:419
IGNITION_MSGS_VISIBLE ColorDefaultTypeInternal _Color_default_instance_
void clear_grid()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:636
::ignition::msgs::Joint * add_joint()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:720
::google::protobuf::RepeatedPtrField< ::ignition::msgs::Light > * mutable_light()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:685
IGNITION_MSGS_VISIBLE SkyDefaultTypeInternal _Sky_default_instance_
Definition: build/ignition-msgs5/include/ignition/msgs/color.pb.h:77
int model_size() const
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:650
const ::ignition::msgs::Color & background() const
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:484
bool has_header() const
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:329
bool origin_visual() const
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:734
::std::string * mutable_name()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:409
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:83
::ignition::msgs::Color * release_background()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:490
::google::protobuf::RepeatedPtrField< ::ignition::msgs::Joint > * mutable_joint()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:712
::ignition::msgs::Header * mutable_header()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:348
void clear_shadows()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:574
::ignition::msgs::Color * mutable_ambient()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:449
::ignition::msgs::Sky * mutable_sky()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:545
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:54
bool shadows() const
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:577
Scene * New() const final
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:127
static const Scene * internal_default_instance()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:113
std::shared_ptr< Scene > SceneSharedPtr
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:750
const ::std::string & name() const
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:380
IGNITION_MSGS_VISIBLE HeaderDefaultTypeInternal _Header_default_instance_
Definition: build/ignition-msgs5/include/ignition/msgs/light.pb.h:103
STL namespace.
Definition: build/ignition-msgs5/include/ignition/msgs/header.pb.h:215
::google::protobuf::RepeatedPtrField< ::ignition::msgs::Model > * mutable_model()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:658
std::unique_ptr< const Scene > ConstSceneUniquePtr
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:749
int light_size() const
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:677
void set_allocated_header(::ignition::msgs::Header *header)
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:357
::ignition::msgs::Light * add_light()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:693
void set_shadows(bool value)
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:581
::ignition::msgs::Color * mutable_background()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:497
::ignition::msgs::Sky * release_sky()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:538
Scene & operator=(const Scene &from)
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:90
void IGNITION_MSGS_VISIBLE AddDescriptors()
const ::google::protobuf::RepeatedPtrField< ::ignition::msgs::Light > & light() const
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:698
void set_allocated_background(::ignition::msgs::Color *background)
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:506
STL class.
void Swap(Scene *other)
bool has_fog() const
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:588
void set_origin_visual(bool value)
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:738
void set_grid(bool value)
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:643
const ::google::protobuf::RepeatedPtrField< ::ignition::msgs::Joint > & joint() const
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:725
::ignition::msgs::Model * add_model()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:666
bool has_sky() const
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:526
Definition: build/ignition-msgs5/include/ignition/msgs/actor.pb.h:78
const ::google::protobuf::RepeatedPtrField< ::ignition::msgs::Model > & model() const
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:671
int joint_size() const
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:704
Definition: build/ignition-msgs5/include/ignition/msgs/joint.pb.h:337
std::unique_ptr< Scene > SceneUniquePtr
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:748
::ignition::msgs::Fog * mutable_fog()
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:607
bool has_background() const
Definition: build/ignition-msgs5/include/ignition/msgs/scene.pb.h:478