build/ignition-msgs5/include/ignition/msgs/wind.pb.h
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Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:78
::ignition::msgs::Vector3d * mutable_linear_velocity()
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:284
Definition: build/ignition-msgs5/include/ignition/msgs/vector3d.pb.h:77
bool has_header() const
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:217
void set_allocated_header(::ignition::msgs::Header *header)
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:245
Wind * New(::google::protobuf::Arena *arena) const final
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:126
void set_allocated_linear_velocity(::ignition::msgs::Vector3d *linear_velocity)
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:293
void set_enable_wind(bool value)
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:320
::ignition::msgs::Vector3d * release_linear_velocity()
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:277
std::shared_ptr< const Wind > ConstWindSharedPtr
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:333
void clear_enable_wind()
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:313
Wind & operator=(const Wind &from)
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:85
friend void swap(Wind &a, Wind &b)
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:116
void Swap(Wind *other)
std::shared_ptr< Wind > WindSharedPtr
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:332
bool has_linear_velocity() const
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:265
const ::ignition::msgs::Vector3d & linear_velocity() const
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:271
IGNITION_MSGS_VISIBLE Vector3dDefaultTypeInternal _Vector3d_default_instance_
IGNITION_MSGS_VISIBLE HeaderDefaultTypeInternal _Header_default_instance_
const ::ignition::msgs::Header & header() const
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:223
Definition: build/ignition-msgs5/include/ignition/msgs/header.pb.h:215
::ignition::msgs::Header * mutable_header()
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:236
bool enable_wind() const
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:316
std::unique_ptr< Wind > WindUniquePtr
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:330
Wind * New() const final
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:122
static const Wind * internal_default_instance()
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:108
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:51
void IGNITION_MSGS_VISIBLE AddDescriptors()
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:49
STL class.
::ignition::msgs::Header * release_header()
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:229
Definition: build/ignition-msgs5/include/ignition/msgs/actor.pb.h:78
IGNITION_MSGS_VISIBLE WindDefaultTypeInternal _Wind_default_instance_
std::unique_ptr< const Wind > ConstWindUniquePtr
Definition: build/ignition-msgs5/include/ignition/msgs/wind.pb.h:331