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ignition
msgs
WorldReset
WorldReset Member List
This is the complete list of members for
WorldReset
, including all inherited members.
all
() const
WorldReset
inline
ByteSizeLong
() const final
WorldReset
Clear
() final
WorldReset
clear_all
()
WorldReset
inline
clear_header
()
WorldReset
clear_model_only
()
WorldReset
inline
clear_time_only
()
WorldReset
inline
CopyFrom
(const ::google::protobuf::Message &from) final
WorldReset
CopyFrom
(const WorldReset &from)
WorldReset
default_instance
()
WorldReset
static
descriptor
()
WorldReset
static
GetCachedSize
() const final
WorldReset
inline
GetMetadata
() const final
WorldReset
has_header
() const
WorldReset
inline
header
() const
WorldReset
inline
InitAsDefaultInstance
()
WorldReset
static
internal_default_instance
()
WorldReset
inline
static
InternalSerializeWithCachedSizesToArray
(bool deterministic, ::google::protobuf::uint8 *target) const final
WorldReset
IsInitialized
() const final
WorldReset
kAllFieldNumber
WorldReset
static
kHeaderFieldNumber
WorldReset
static
kIndexInFileMessages
WorldReset
static
kModelOnlyFieldNumber
WorldReset
static
kTimeOnlyFieldNumber
WorldReset
static
MergeFrom
(const ::google::protobuf::Message &from) final
WorldReset
MergeFrom
(const WorldReset &from)
WorldReset
MergePartialFromCodedStream
(::google::protobuf::io::CodedInputStream *input) final
WorldReset
model_only
() const
WorldReset
inline
mutable_header
()
WorldReset
inline
New
() const final
WorldReset
inline
New
(::google::protobuf::Arena *arena) const final
WorldReset
inline
operator=
(const WorldReset &from)
WorldReset
inline
release_header
()
WorldReset
inline
SerializeWithCachedSizes
(::google::protobuf::io::CodedOutputStream *output) const final
WorldReset
set_all
(bool value)
WorldReset
inline
set_allocated_header
(::ignition::msgs::Header *header)
WorldReset
inline
set_model_only
(bool value)
WorldReset
inline
set_time_only
(bool value)
WorldReset
inline
swap
(WorldReset &a, WorldReset &b)
WorldReset
friend
Swap
(WorldReset *other)
WorldReset
time_only
() const
WorldReset
inline
WorldReset
()
WorldReset
WorldReset
(const WorldReset &from)
WorldReset
~WorldReset
()
WorldReset
virtual