Gazebo Physics

API Reference

9.4.0
ModelStaticState::Model< PolicyT, FeaturesT > Class Template Reference

The Model API for getting and setting static state. More...

#include <Model.hh>

Public Member Functions

bool GetStatic () const
 Get whether this model is static.
 
void SetStatic (bool _static)
 Set whether this model is static (fixed in place).
 
- Public Member Functions inherited from Feature::Model< PolicyT, FeaturesT >
virtual ~Model ()=default
 Virtual destructor.
 
- Public Member Functions inherited from Entity< PolicyT, FeaturesT >
virtual ~Entity ()=default
 Virtual destructor.
 
std::size_t EntityID () const
 Get the unique ID value of this Entity.
 
const std::shared_ptr< void > & EntityReference () const
 Get a reference-counting std::shared_ptr to the object inside the implementation that this object provides an abstraction for.
 
const Identity & FullIdentity () const
 Get the Identity object of this Entity.
 

Additional Inherited Members

- Public Types inherited from Entity< PolicyT, FeaturesT >
using Features = FeaturesT
 
using Pimpl = typename detail::DeterminePlugin< Policy, Features >::type
 
using Policy = PolicyT
 
- Protected Member Functions inherited from Entity< PolicyT, FeaturesT >
 Entity (const std::shared_ptr< Pimpl > &_pimpl=nullptr, const Identity &_identity=Identity())
 Constructor for the Entity.
 
 Entity (std::shared_ptr< Pimpl > &&_pimpl, const Identity &_identity)
 Constructor that allows the pimpl to be moved instead of copied.
 
template<typename FeatureT >
FeatureT::template Implementation< PolicyT > * Interface ()
 Get a pointer to the implementation of FeatureT.
 
template<typename FeatureT >
const FeatureT::template Implementation< PolicyT > * Interface () const
 Same as Interface(), but const-qualified so that const entities can request const-qualified interfaces from the implementation.
 
- Protected Attributes inherited from Entity< PolicyT, FeaturesT >
Identity identity
 This field contains information to identify the entity.
 
std::shared_ptr< Pimplpimpl
 This is a pointer to the physics engine implementation, and it can be used by the object features to find the interfaces that they need in order to function.
 

Detailed Description

template<typename PolicyT, typename FeaturesT>
class gz::physics::ModelStaticState::Model< PolicyT, FeaturesT >

The Model API for getting and setting static state.

Member Function Documentation

◆ GetStatic()

template<typename PolicyT , typename FeaturesT >
bool GetStatic ( ) const

Get whether this model is static.

Returns
True if the model is static, false otherwise.

◆ SetStatic()

template<typename PolicyT , typename FeaturesT >
void SetStatic ( bool  _static)

Set whether this model is static (fixed in place).

Parameters
[in]_staticTrue to make the model static, false otherwise.

The documentation for this class was generated from the following file: