Gazebo Rendering

API Reference

10.1.0
HeightmapDescriptor.hh
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1/*
2 * Copyright (C) 2020 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16 */
17#ifndef GZ_RENDERING_HEIGHTMAPDESCRIPTOR_HH_
18#define GZ_RENDERING_HEIGHTMAPDESCRIPTOR_HH_
19
20#include <memory>
21#include <string>
23#include <gz/utils/SuppressWarning.hh>
24
25#include "gz/rendering/config.hh"
26#include "gz/rendering/Export.hh"
27
28namespace gz
29{
30namespace rendering
31{
32inline namespace GZ_RENDERING_VERSION_NAMESPACE {
33 class HeightmapDescriptorPrivate;
34 class HeightmapTexturePrivate;
35 class HeightmapBlendPrivate;
36
38 class GZ_RENDERING_VISIBLE HeightmapTexture
39 {
42
45 public: HeightmapTexture(const HeightmapTexture &_texture);
46
49 public: HeightmapTexture(HeightmapTexture &&_texture) noexcept;
50
52 public: virtual ~HeightmapTexture();
53
58
62 public: HeightmapTexture &operator=(const HeightmapTexture &_texture);
63
66 public: double Size() const;
67
70 public: void SetSize(double _size);
71
74 public: std::string Diffuse() const;
75
78 public: void SetDiffuse(const std::string &_diffuse);
79
82 public: std::string Normal() const;
83
86 public: void SetNormal(const std::string &_normal);
87
89 GZ_UTILS_WARN_IGNORE__DLL_INTERFACE_MISSING
91 GZ_UTILS_WARN_RESUME__DLL_INTERFACE_MISSING
92 };
93
95 class GZ_RENDERING_VISIBLE HeightmapBlend
96 {
98 public: HeightmapBlend();
99
102 public: HeightmapBlend(const HeightmapBlend &_blend);
103
106 public: HeightmapBlend(HeightmapBlend &&_blend) noexcept;
107
109 public: virtual ~HeightmapBlend();
110
115
119 public: HeightmapBlend &operator=(const HeightmapBlend &_blend);
120
123 public: double MinHeight() const;
124
127 public: void SetMinHeight(double _minHeight);
128
131 public: double FadeDistance() const;
132
135 public: void SetFadeDistance(double _fadeDistance);
136
138 GZ_UTILS_WARN_IGNORE__DLL_INTERFACE_MISSING
140 GZ_UTILS_WARN_RESUME__DLL_INTERFACE_MISSING
141 };
142
146 class GZ_RENDERING_VISIBLE HeightmapDescriptor
147 {
150
154
157 public: HeightmapDescriptor(HeightmapDescriptor &&_desc) noexcept;
158
160 public: virtual ~HeightmapDescriptor();
161
166
171
175 public: const std::string &Name() const;
176
179 public: void SetName(const std::string &_name);
180
184
188
191 public: gz::math::Vector3d Size() const;
192
195 public: void SetSize(const gz::math::Vector3d &_size);
196
203
209 public: void SetPosition(const gz::math::Vector3d &_position);
210
213 public: bool UseTerrainPaging() const;
214
217 public: void SetUseTerrainPaging(bool _use);
218
221 public: unsigned int Sampling() const;
222
225 public: void SetSampling(unsigned int _sampling);
226
229 public: uint64_t TextureCount() const;
230
237 public: const HeightmapTexture *TextureByIndex(uint64_t _index) const;
238
241 public: void AddTexture(const HeightmapTexture &_texture);
242
245 public: uint64_t BlendCount() const;
246
253 public: const HeightmapBlend *BlendByIndex(uint64_t _index) const;
254
257 public: void AddBlend(const HeightmapBlend &_blend);
258
261 GZ_UTILS_WARN_IGNORE__DLL_INTERFACE_MISSING
263 GZ_UTILS_WARN_RESUME__DLL_INTERFACE_MISSING
264 };
265}
266}
267}
268#endif