BaseRenderEngine Member List
This is the complete list of members for BaseRenderEngine, including all inherited members.
| AddResourcePath(const std::string &_path) override | BaseRenderEngine | virtual |
| BaseRenderEngine() | BaseRenderEngine | protected |
| CreateNativeWindow(const std::string &, uint32_t, uint32_t, const double) override | BaseRenderEngine | inlinevirtual |
| CreateScene(const std::string &_name) override | BaseRenderEngine | virtual |
| CreateScene(unsigned int _id, const std::string &_name) override | BaseRenderEngine | virtual |
| CreateSceneImpl(unsigned int _id, const std::string &_name)=0 | BaseRenderEngine | protectedpure virtual |
| Destroy() override | BaseRenderEngine | virtual |
| DestroyScene(ScenePtr _scene) override | BaseRenderEngine | virtual |
| DestroySceneById(unsigned int _id) override | BaseRenderEngine | virtual |
| DestroySceneByIndex(unsigned int _index) override | BaseRenderEngine | virtual |
| DestroySceneByName(const std::string &_name) override | BaseRenderEngine | virtual |
| DestroyScenes() override | BaseRenderEngine | virtual |
| Fini() override | BaseRenderEngine | virtual |
| GraphicsAPI() const override | BaseRenderEngine | inlinevirtual |
| HasScene(ConstScenePtr _scene) const override | BaseRenderEngine | virtual |
| HasSceneId(unsigned int _id) const override | BaseRenderEngine | virtual |
| HasSceneName(const std::string &_name) const override | BaseRenderEngine | virtual |
| Headless() const override | BaseRenderEngine | virtual |
| Init() override | BaseRenderEngine | virtual |
| initialized | BaseRenderEngine | protected |
| InitImpl()=0 | BaseRenderEngine | protectedpure virtual |
| IsEnabled() const override | BaseRenderEngine | virtual |
| isHeadless | BaseRenderEngine | protected |
| IsInitialized() const override | BaseRenderEngine | virtual |
| IsLoaded() const override | BaseRenderEngine | virtual |
| Load(const std::map< std::string, std::string > &_params={}) override | BaseRenderEngine | virtual |
| loaded | BaseRenderEngine | protected |
| LoadImpl(const std::map< std::string, std::string > &_params)=0 | BaseRenderEngine | protectedpure virtual |
| Name() const =0 | RenderEngine | pure virtual |
| NextSceneId() | BaseRenderEngine | protectedvirtual |
| nextSceneId | BaseRenderEngine | protected |
| PrepareScene(ScenePtr _scene) | BaseRenderEngine | protectedvirtual |
| RenderPassSystem() const override | BaseRenderEngine | virtual |
| renderPassSystem | BaseRenderEngine | protected |
| resourcePaths | BaseRenderEngine | protected |
| SceneById(unsigned int _id) const override | BaseRenderEngine | virtual |
| SceneByIndex(unsigned int _index) const override | BaseRenderEngine | virtual |
| SceneByName(const std::string &_name) const override | BaseRenderEngine | virtual |
| SceneCount() const override | BaseRenderEngine | virtual |
| Scenes() const =0 | BaseRenderEngine | protectedpure virtual |
| SetHeadless(bool _headless) override | BaseRenderEngine | virtual |
| winID | BaseRenderEngine | protected |
| ~BaseRenderEngine() | BaseRenderEngine | virtual |
| ~RenderEngine() | RenderEngine | virtual |