Scene Member List
This is the complete list of members for Scene, including all inherited members.
AmbientLight() const =0 | Scene | pure virtual |
BackgroundColor() const =0 | Scene | pure virtual |
Clear()=0 | Scene | pure virtual |
CreateArrowVisual()=0 | Scene | pure virtual |
CreateArrowVisual(unsigned int _id)=0 | Scene | pure virtual |
CreateArrowVisual(const std::string &_name)=0 | Scene | pure virtual |
CreateArrowVisual(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual |
CreateAxisVisual()=0 | Scene | pure virtual |
CreateAxisVisual(unsigned int _id)=0 | Scene | pure virtual |
CreateAxisVisual(const std::string &_name)=0 | Scene | pure virtual |
CreateAxisVisual(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual |
CreateBox()=0 | Scene | pure virtual |
CreateCamera()=0 | Scene | pure virtual |
CreateCamera(unsigned int _id)=0 | Scene | pure virtual |
CreateCamera(const std::string &_name)=0 | Scene | pure virtual |
CreateCamera(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual |
CreateCone()=0 | Scene | pure virtual |
CreateCylinder()=0 | Scene | pure virtual |
CreateDepthCamera()=0 | Scene | pure virtual |
CreateDepthCamera(unsigned int _id)=0 | Scene | pure virtual |
CreateDepthCamera(const std::string &_name)=0 | Scene | pure virtual |
CreateDepthCamera(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual |
CreateDirectionalLight()=0 | Scene | pure virtual |
CreateDirectionalLight(unsigned int _id)=0 | Scene | pure virtual |
CreateDirectionalLight(const std::string &_name)=0 | Scene | pure virtual |
CreateDirectionalLight(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual |
CreateGizmoVisual()=0 | Scene | pure virtual |
CreateGizmoVisual(unsigned int _id)=0 | Scene | pure virtual |
CreateGizmoVisual(const std::string &_name)=0 | Scene | pure virtual |
CreateGizmoVisual(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual |
CreateGpuRays()=0 | Scene | pure virtual |
CreateGpuRays(unsigned int _id)=0 | Scene | pure virtual |
CreateGpuRays(const std::string &_name)=0 | Scene | pure virtual |
CreateGpuRays(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual |
CreateGrid()=0 | Scene | pure virtual |
CreateMarker()=0 | Scene | pure virtual |
CreateMaterial(const std::string &_name="")=0 | Scene | pure virtual |
CreateMaterial(const common::Material &_material)=0 | Scene | pure virtual |
CreateMesh(const std::string &_meshName)=0 | Scene | pure virtual |
CreateMesh(const common::Mesh *_mesh)=0 | Scene | pure virtual |
CreateMesh(const MeshDescriptor &_desc)=0 | Scene | pure virtual |
CreatePlane()=0 | Scene | pure virtual |
CreatePointLight()=0 | Scene | pure virtual |
CreatePointLight(unsigned int _id)=0 | Scene | pure virtual |
CreatePointLight(const std::string &_name)=0 | Scene | pure virtual |
CreatePointLight(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual |
CreateRayQuery()=0 | Scene | pure virtual |
CreateRenderTexture()=0 | Scene | pure virtual |
CreateRenderWindow()=0 | Scene | pure virtual |
CreateSphere()=0 | Scene | pure virtual |
CreateSpotLight()=0 | Scene | pure virtual |
CreateSpotLight(unsigned int _id)=0 | Scene | pure virtual |
CreateSpotLight(const std::string &_name)=0 | Scene | pure virtual |
CreateSpotLight(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual |
CreateText()=0 | Scene | pure virtual |
CreateThermalCamera()=0 | Scene | pure virtual |
CreateThermalCamera(unsigned int _id)=0 | Scene | pure virtual |
CreateThermalCamera(const std::string &_name)=0 | Scene | pure virtual |
CreateThermalCamera(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual |
CreateVisual()=0 | Scene | pure virtual |
CreateVisual(unsigned int _id)=0 | Scene | pure virtual |
CreateVisual(const std::string &_name)=0 | Scene | pure virtual |
CreateVisual(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual |
Destroy()=0 | Scene | pure virtual |
DestroyLight(LightPtr _light, bool _recursive=false)=0 | Scene | pure virtual |
DestroyLightById(unsigned int _id)=0 | Scene | pure virtual |
DestroyLightByIndex(unsigned int _index)=0 | Scene | pure virtual |
DestroyLightByName(const std::string &_name)=0 | Scene | pure virtual |
DestroyLights()=0 | Scene | pure virtual |
DestroyMaterial(MaterialPtr _material)=0 | Scene | pure virtual |
DestroyMaterials()=0 | Scene | pure virtual |
DestroyNode(NodePtr _node, bool _recursive=false)=0 | Scene | pure virtual |
DestroyNodeById(unsigned int _id)=0 | Scene | pure virtual |
DestroyNodeByIndex(unsigned int _index)=0 | Scene | pure virtual |
DestroyNodeByName(const std::string &_name)=0 | Scene | pure virtual |
DestroyNodes()=0 | Scene | pure virtual |
DestroySensor(SensorPtr _sensor, bool _recursive=false)=0 | Scene | pure virtual |
DestroySensorById(unsigned int _id)=0 | Scene | pure virtual |
DestroySensorByIndex(unsigned int _index)=0 | Scene | pure virtual |
DestroySensorByName(const std::string &_name)=0 | Scene | pure virtual |
DestroySensors()=0 | Scene | pure virtual |
DestroyVisual(VisualPtr _node, bool _recursive=false)=0 | Scene | pure virtual |
DestroyVisualById(unsigned int _id)=0 | Scene | pure virtual |
DestroyVisualByIndex(unsigned int _index)=0 | Scene | pure virtual |
DestroyVisualByName(const std::string &_name)=0 | Scene | pure virtual |
DestroyVisuals()=0 | Scene | pure virtual |
Engine() const =0 | Scene | pure virtual |
Fini()=0 | Scene | pure virtual |
GradientBackgroundColor() const =0 | Scene | pure virtual |
HasLight(ConstLightPtr _light) const =0 | Scene | pure virtual |
HasLightId(unsigned int _id) const =0 | Scene | pure virtual |
HasLightName(const std::string &_name) const =0 | Scene | pure virtual |
HasNode(ConstNodePtr _node) const =0 | Scene | pure virtual |
HasNodeId(unsigned int _id) const =0 | Scene | pure virtual |
HasNodeName(const std::string &_name) const =0 | Scene | pure virtual |
HasSensor(ConstSensorPtr _sensor) const =0 | Scene | pure virtual |
HasSensorId(unsigned int _id) const =0 | Scene | pure virtual |
HasSensorName(const std::string &_name) const =0 | Scene | pure virtual |
HasVisual(ConstVisualPtr _node) const =0 | Scene | pure virtual |
HasVisualId(unsigned int _id) const =0 | Scene | pure virtual |
HasVisualName(const std::string &_name) const =0 | Scene | pure virtual |
Id() const =0 | Scene | pure virtual |
Init()=0 | Scene | pure virtual |
IsGradientBackgroundColor() const =0 | Scene | pure virtual |
IsInitialized() const =0 | Scene | pure virtual |
LightById(unsigned int _id) const =0 | Scene | pure virtual |
LightByIndex(unsigned int _index) const =0 | Scene | pure virtual |
LightByName(const std::string &_name) const =0 | Scene | pure virtual |
LightCount() const =0 | Scene | pure virtual |
Load()=0 | Scene | pure virtual |
Material(const std::string &_name) const =0 | Scene | pure virtual |
MaterialRegistered(const std::string &_name) const =0 | Scene | pure virtual |
Name() const =0 | Scene | pure virtual |
NodeById(unsigned int _id) const =0 | Scene | pure virtual |
NodeByIndex(unsigned int _index) const =0 | Scene | pure virtual |
NodeByName(const std::string &_name) const =0 | Scene | pure virtual |
NodeCount() const =0 | Scene | pure virtual |
PreRender()=0 | Scene | pure virtual |
RegisterMaterial(const std::string &_name, MaterialPtr _material)=0 | Scene | pure virtual |
RemoveGradientBackgroundColor()=0 | Scene | pure virtual |
RootVisual() const =0 | Scene | pure virtual |
SensorById(unsigned int _id) const =0 | Scene | pure virtual |
SensorByIndex(unsigned int _index) const =0 | Scene | pure virtual |
SensorByName(const std::string &_name) const =0 | Scene | pure virtual |
SensorCount() const =0 | Scene | pure virtual |
SetAmbientLight(double _r, double _g, double _b, double _a=1.0)=0 | Scene | pure virtual |
SetAmbientLight(const math::Color &_color)=0 | Scene | pure virtual |
SetBackgroundColor(double _r, double _g, double _b, double _a=1.0)=0 | Scene | pure virtual |
SetBackgroundColor(const math::Color &_color)=0 | Scene | pure virtual |
SetGradientBackgroundColor(const std::array< math::Color, 4 > &_colors)=0 | Scene | pure virtual |
SetSimTime(const common::Time &_time)=0 | Scene | pure virtual |
SimTime() const =0 | Scene | pure virtual |
UnregisterMaterial(const std::string &_name)=0 | Scene | pure virtual |
UnregisterMaterials()=0 | Scene | pure virtual |
VisualAt(const CameraPtr &_camera, const math::Vector2i &_mousePos)=0 | Scene | pure virtual |
VisualById(unsigned int _id) const =0 | Scene | pure virtual |
VisualByIndex(unsigned int _index) const =0 | Scene | pure virtual |
VisualByName(const std::string &_name) const =0 | Scene | pure virtual |
VisualCount() const =0 | Scene | pure virtual |
~Scene() | Scene | inlinevirtual |