gz/rendering/ShaderType.hh File Reference
#include <string>
#include "gz/rendering/config.hh"
#include "gz/rendering/Export.hh"
Go to the source code of this file.
Classes | |
class | ShaderUtil |
Provides supporting functions for ShaderType enum. More... | |
Namespaces | |
ignition | |
ignition::rendering | |
Rendering classes and function useful in robot applications. | |
Enumerations | |
enum | ShaderType { ST_UNKNOWN = 0, ST_PIXEL = 1, ST_VERTEX = 2, ST_NORM_OBJ = 3, ST_NORM_TAN = 4, ST_COUNT = 5 } |
Available types of shaders. Note that not all rendering-engines will be able to use each type. They will instead default to the closest alternative. More... | |