Gazebo Rendering

API Reference

3.7.2
Installation

These instructions are for installing only Ignition Rendering. If you're interested in using all the Ignition libraries, check out this Ignition installation.

We recommend following the Binary Install instructions to get up and running as quickly and painlessly as possible.

The Source Install instructions should be used if you need the very latest software improvements, you need to modify the code, or you plan to make a contribution.

Ubuntu

Binary Installation

Install dependencies:

sudo apt-get update
sudo apt-get -y install wget lsb-release gnupg

Setup your computer to accept software from packages.osrfoundation.org:

sudo sh -c 'echo "deb http://packages.osrfoundation.org/gazebo/ubuntu-stable `lsb_release -cs` main" > /etc/apt/sources.list.d/gazebo-stable.list'

Setup keys:

wget http://packages.osrfoundation.org/gazebo.key -O - | sudo apt-key add -

Install:

sudo apt-get update
sudo apt-get install libignition-rendering<#>-dev

Be sure to replace <#> with a number value, such as 1 or 2, depending on which version you need.

Source Installation

Prerequisites

Ubuntu Bionic 18.04 or above:

Install dependencies:

sudo apt -y install wget lsb-release gnupg
sudo sh -c 'echo "deb http://packages.osrfoundation.org/gazebo/ubuntu-stable `lsb_release -cs` main" > /etc/apt/sources.list.d/gazebo-stable.list'
wget http://packages.osrfoundation.org/gazebo.key -O - | sudo apt-key add -
sudo apt update
sudo apt install -y \
g++-8 \
cmake \
pkg-config \
git \
libglew-dev \
libfreeimage-dev \
freeglut3-dev \
libxmu-dev \
libxi-dev \
libignition-cmake2-dev \
libignition-math6-dev \
libignition-common3-dev \
libignition-plugin-dev
sudo update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-8 800 --slave /usr/bin/g++ g++ /usr/bin/g++-8 --slave /usr/bin/gcov gcov /usr/bin/gcov-8

Supported Rendering Engines

Ignition Rendering will look for rendering libraries installed in the system and build the relevant plugins if dependencies are found.

OGRE 1.x

# this installs ogre 1.9. Alternatively, you can install 1.8
sudo apt-get install libogre-1.9-dev

OGRE 2.x (supported in Versions >= ign-rendering1)

Add OSRF packages if you have not done so already:

sudo apt -y install wget lsb-release gnupg
sudo sh -c 'echo "deb http://packages.osrfoundation.org/gazebo/ubuntu-stable `lsb_release -cs` main" > /etc/apt/sources.list.d/gazebo-stable.list'
wget http://packages.osrfoundation.org/gazebo.key -O - | sudo apt-key add -
sudo apt update

Install OGRE 2.1 debs

sudo apt install libogre-2.1-dev

OptiX (experimental)

Download and install by following instructions on NVIDIA website

CUDA: http://docs.nvidia.com/cuda

OptiX: https://developer.nvidia.com/optix

Update LD_LIBRARY_PATH and add an OPTIX_INSTALL_DIR environment variables so that ign-rendering can find Optix, e.g. if you installed version 4.0.2 in HOME/optix:

export LD_LIBRARY_PATH=${HOME}/optix/NVIDIA-OptiX-SDK-4.0.2-linux64/lib64:${LD_LIBRARY_PATH}
export OPTIX_INSTALL_DIR=${HOME}/optix/NVIDIA-OptiX-SDK-4.0.2-linux64

Note: If you encounter errors about different exception specifiers in optix math when building Ign Rendering OptiX plugin, edit [optix_install_dir]/include/optixu/optixu_math_namespace.h and comment out the section that defines fminf, fmaxf, and copysignf (for optix sdk 4.0.2, comment out lines 167-206).

Build from Source

  1. Clone the repository
    # Optionally, append `-b ign-rendering#` (replace # with a number) to check out a specific version
    git clone http://github.com/ignitionrobotics/ign-rendering
  2. Configure and build

    cd ign-rendering
    mkdir build
    cd build
    cmake .. -DCMAKE_INSTALL_PREFIX=/path/to/install/dir
    make

    Replace /path/to/install/dir to whatever directory you want to install this package to

  3. Optionally, install
    make install

Windows

On Windows, only OGRE 1 is currently supported.

Prerequisites

First, follow the ign-cmake tutorial for installing Conda, Visual Studio, CMake, and other prerequisites, and also for creating a Conda environment.

Navigate to condabin if necessary to use the conda command (i.e., if Conda is not in your PATH environment variable. You can find the location of condabin in Anaconda Prompt, where conda).

Create if necessary, and activate a Conda environment:

conda create -n ign-ws
conda activate ign-ws

Binary Installation

libignition-rendering<#> Conda feedstock is not yet available, pending conda-forge/staged-recipes#13551.

Source Installation

This assumes you have created and activated a Conda environment while installing the Prerequisites.

  1. Install dependencies:
    conda install ogre --channel conda-forge
  2. Install Ignition dependencies:

    You can view available versions and their dependencies:

    conda search libignition-rendering* --channel conda-forge --info

    Install dependencies, replacing <#> with the desired versions:

    conda install libignition-cmake<#> libignition-common<#> libignition-math<#> libignition-plugin<#> --channel conda-forge
  3. Navigate to where you would like to build the library, and clone the repository.
    # Optionally, append `-b ign-rendering#` (replace # with a number) to check out a specific version
    git clone https://github.com/ignitionrobotics/ign-rendering.git
  4. Configure and build
    cd ign-rendering
    mkdir build
    cd build
    cmake .. -DBUILD_TESTING=OFF # Optionally, -DCMAKE_INSTALL_PREFIX=path\to\install
    cmake --build . --config Release
  5. Optionally, install
    cmake --install . --config Release

Documentation

API documentation can be generated using Doxygen

sudo apt install -y doxygen

Build documentation

cd build
make doc

View documentation

firefox doxygen/html/index.html

Testing

Tests can be run by building the test target:

cd build
make test

To run tests specific to a render engine, set the RENDER_ENGINE_VALUES environment variable, e.g.

RENDER_ENGINE_VALUES=ogre2 make test