#include <OgreObject.hh>
|
virtual | ~OgreObject () |
|
virtual ScenePtr | Scene () const |
| Get the Scene that created this object. More...
|
|
virtual | ~BaseObject () |
|
virtual void | Destroy () override |
| Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior. More...
|
|
virtual unsigned int | Id () const override |
| Get the object ID. This ID will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. More...
|
|
virtual std::string | Name () const override |
| Get the object name. This name will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. More...
|
|
virtual void | PostRender () override |
| Post process this object and any of its children after rendering. More...
|
|
virtual void | PreRender () override |
| Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender. More...
|
|
T | enable_shared_from_this (T... args) |
|
T | ~enable_shared_from_this (T... args) |
|
T | operator= (T... args) |
|
T | shared_from_this (T... args) |
|
virtual | ~Object () |
| Destructor. More...
|
|
◆ OgreObject()
◆ ~OgreObject()
◆ Scene()
Get the Scene that created this object.
- Returns
- The parent scene
Implements Object.
◆ scene
The documentation for this class was generated from the following file: