17 #ifndef IGNITION_RENDERING_OGRE2_OGRE2DYNAMICRENDERABLE_HH_ 18 #define IGNITION_RENDERING_OGRE2_OGRE2DYNAMICRENDERABLE_HH_ 24 #include "ignition/rendering/ogre2/Export.hh" 29 #pragma warning(push, 0) 31 #include <OgreHlmsPso.h> 45 inline namespace IGNITION_RENDERING_VERSION_NAMESPACE {
48 class Ogre2DynamicRenderablePrivate;
66 public:
void SetOperationType(
MarkerType _opType);
73 public:
void Update();
76 public: Ogre::MovableObject *
OgreObject()
const;
89 public:
void AddPoint(
const double _x,
const double _y,
const double _z,
95 public:
void SetPoint(
unsigned int _index,
101 public:
void SetColor(
unsigned int _index,
114 public:
unsigned int PointCount()
const;
117 public:
void Clear();
120 public:
void Destroy();
125 public:
void SetMaterial(
MaterialPtr _material,
bool _unique =
true);
128 private:
void CreateDynamicMesh();
131 private:
void UpdateBuffer();
137 private:
void GenerateNormals(Ogre::OperationType _opType,
141 private:
void DestroyBuffer();
MarkerType
Enum for marker types.
Definition: Marker.hh:35
Definition: OgreObject.hh:32
Definition: OgreCamera.hh:27
Dynamic renderable class that manages hardware buffers for a dynamic geometry.
Definition: Ogre2DynamicRenderable.hh:55