Ignition Rendering

API Reference

6.3.1
OgreRTShaderSystem Member List

This is the complete list of members for OgreRTShaderSystem, including all inherited members.

AddScene(OgreScenePtr _scene)OgreRTShaderSystem
ApplyShadows(OgreScenePtr _scene)OgreRTShaderSystem
AttachEntity(OgreSubMesh *_vis)OgreRTShaderSystem
AttachViewport(Ogre::Viewport *_viewport, OgreScenePtr _scene)OgreRTShaderSystemstatic
Clear()OgreRTShaderSystem
DetachEntity(OgreSubMesh *_vis)OgreRTShaderSystem
DetachViewport(Ogre::Viewport *_viewport, OgreScenePtr _scene)OgreRTShaderSystemstatic
Fini()OgreRTShaderSystem
GenerateShaders(OgreSubMesh *_subMesh)OgreRTShaderSystem
Init()OgreRTShaderSystem
Instance()SingletonT< OgreRTShaderSystem >static
IsInitialized() constOgreRTShaderSystem
LightingModel enum nameOgreRTShaderSystem
PSSMShadowCameraSetup() constOgreRTShaderSystem
RemoveScene(OgreScenePtr _scene)OgreRTShaderSystem
RemoveScene(const std::string &_scene)OgreRTShaderSystem
RemoveShaders(OgreSubMesh *_subMesh)OgreRTShaderSystem
RemoveShadows(OgreScenePtr _scene)OgreRTShaderSystem
SetPerPixelLighting(bool _set)OgreRTShaderSystem
SetShadowTextureSize(const unsigned int _size)OgreRTShaderSystem
ShadowTextureSize() constOgreRTShaderSystem
SingletonT()SingletonT< OgreRTShaderSystem >protected
SSLM_NormalMapLightingObjectSpace enum valueOgreRTShaderSystem
SSLM_NormalMapLightingTangentSpace enum valueOgreRTShaderSystem
SSLM_PerPixelLighting enum valueOgreRTShaderSystem
SSLM_PerVertexLighting enum valueOgreRTShaderSystem
Update()OgreRTShaderSystem
UpdateShaders()OgreRTShaderSystem
~SingletonT()SingletonT< OgreRTShaderSystem >protectedvirtual