Gazebo Rendering

API Reference

6.6.3
HeightmapDescriptor Member List

This is the complete list of members for HeightmapDescriptor, including all inherited members.

AddBlend(const HeightmapBlend &_blend)HeightmapDescriptor
AddTexture(const HeightmapTexture &_texture)HeightmapDescriptor
BlendByIndex(uint64_t _index) constHeightmapDescriptor
BlendCount() constHeightmapDescriptor
Data() constHeightmapDescriptor
HeightmapDescriptor()HeightmapDescriptor
HeightmapDescriptor(const HeightmapDescriptor &_desc)HeightmapDescriptor
HeightmapDescriptor(HeightmapDescriptor &&_desc) noexceptHeightmapDescriptor
Name() constHeightmapDescriptor
operator=(HeightmapDescriptor &&_desc)HeightmapDescriptor
operator=(const HeightmapDescriptor &_desc)HeightmapDescriptor
Position() constHeightmapDescriptor
Sampling() constHeightmapDescriptor
SetData(const std::shared_ptr< common::HeightmapData > &_data)HeightmapDescriptor
SetName(const std::string &_name)HeightmapDescriptor
SetPosition(const ignition::math::Vector3d &_position)HeightmapDescriptor
SetSampling(unsigned int _sampling)HeightmapDescriptor
SetSize(const ignition::math::Vector3d &_size)HeightmapDescriptor
SetUseTerrainPaging(bool _use)HeightmapDescriptor
Size() constHeightmapDescriptor
TextureByIndex(uint64_t _index) constHeightmapDescriptor
TextureCount() constHeightmapDescriptor
UseTerrainPaging() constHeightmapDescriptor
~HeightmapDescriptor()HeightmapDescriptorvirtual