gz/rendering/ogre2/Ogre2MeshFactory.hh
Ogre2ScenePtr scene
Pointer to the scene object.
Definition: gz/rendering/ogre2/Ogre2MeshFactory.hh:95
Definition: gz/rendering/ogre/OgreCamera.hh:27
STL class.
Describes how a Mesh should be loaded.
Definition: gz/rendering/MeshDescriptor.hh:44
std::vector< std::string > names
A list of names associated with each ogre subitem / submesh.
Definition: gz/rendering/ogre2/Ogre2MeshFactory.hh:142
Ogre2.x implementation of a submesh store factory class.
Definition: gz/rendering/ogre2/Ogre2MeshFactory.hh:105
Ogre2.x implementation of the mesh factory class.
Definition: gz/rendering/ogre2/Ogre2MeshFactory.hh:46
Ogre2ScenePtr scene
Pointer to the scene object.
Definition: gz/rendering/ogre2/Ogre2MeshFactory.hh:136
std::vector< std::string > ogreMeshes
A list of ogre meshes created by this factory.
Definition: gz/rendering/ogre2/Ogre2MeshFactory.hh:92