Gazebo Rendering

API Reference

6.6.3
gz/rendering/ogre2/Ogre2Object.hh
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17 #ifndef GZ_RENDERING_OGRE2_OGRE2OBJECT_HH_
18 #define GZ_RENDERING_OGRE2_OGRE2OBJECT_HH_
19 
20 #include "gz/rendering/config.hh"
23 #include "gz/rendering/ogre2/Export.hh"
24 
25 namespace ignition
26 {
27  namespace rendering
28  {
29  inline namespace IGNITION_RENDERING_VERSION_NAMESPACE {
30  //
32  class IGNITION_RENDERING_OGRE2_VISIBLE Ogre2Object :
33  public BaseObject
34  {
36  protected: Ogre2Object();
37 
39  public: virtual ~Ogre2Object();
40 
41  // Documentation inherited
42  public: virtual ScenePtr Scene() const override;
43 
45  protected: Ogre2ScenePtr scene;
46 
48  private: friend class Ogre2Scene;
49  };
50  }
51  }
52 }
53 #endif
STL class.
Definition: gz/rendering/base/BaseObject.hh:31
Ogre2.x implementation of the Object class.
Definition: gz/rendering/ogre2/Ogre2Object.hh:32
Manages a single scene-graph. This class updates scene-wide properties and holds the root scene node....
Definition: gz/rendering/Scene.hh:49
Ogre2.x implementation of the scene class.
Definition: gz/rendering/ogre2/Ogre2Scene.hh:57
Ogre2ScenePtr scene
Pointer to the ogre scene.
Definition: gz/rendering/ogre2/Ogre2Object.hh:45