gz/rendering/ogre/OgreMeshFactory.hh
Definition: gz/rendering/ogre/OgreCamera.hh:27
STL class.
Describes how a Mesh should be loaded.
Definition: gz/rendering/MeshDescriptor.hh:44
STL class.
OgreScenePtr scene
Definition: gz/rendering/ogre/OgreMeshFactory.hh:89
OgreScenePtr scene
Definition: gz/rendering/ogre/OgreMeshFactory.hh:63
Definition: gz/rendering/ogre/OgreMeshFactory.hh:38
std::vector< MaterialPtr > materialCache
Vector with the template materials, we keep the pointer to be able to remove it when nobody is using ...
Definition: gz/rendering/ogre/OgreMeshFactory.hh:67
NameList names
Definition: gz/rendering/ogre/OgreMeshFactory.hh:93
Ogre::Entity * ogreEntity
Definition: gz/rendering/ogre/OgreMeshFactory.hh:91
Definition: gz/rendering/ogre/OgreMeshFactory.hh:70