OgreIncludes.hh File Reference
#include <Ogre.h>#include <OgreAnimation.h>#include <OgreBillboard.h>#include <OgreImageCodec.h>#include <OgreMovableObject.h>#include <OgreRenderable.h>#include <OgreRenderWindow.h>#include <OgrePlugin.h>#include <OgreDataStream.h>#include <OgreLogManager.h>#include <OgreSceneQuery.h>#include <OgreRoot.h>#include <OgreSceneManager.h>#include <OgreSceneNode.h>#include <OgreVector3.h>#include <OgreManualObject.h>#include <OgreMaterialManager.h>#include <OgreMatrix4.h>#include <OgreColourValue.h>#include <OgreQuaternion.h>#include <OgreMesh.h>#include <OgreHardwareBufferManager.h>#include <OgreCamera.h>#include <OgreNode.h>#include <OgreSimpleRenderable.h>#include <OgreFrameListener.h>#include <OgreTexture.h>#include <OgreRectangle2D.h>#include <OgreRenderObjectListener.h>#include <OgreTechnique.h>#include <OgrePass.h>#include <OgreTextureUnitState.h>#include <OgreGpuProgramManager.h>#include <OgreHighLevelGpuProgramManager.h>#include <OgreHardwarePixelBuffer.h>#include <OgreShadowCameraSetupPSSM.h>#include <Paging/OgrePageManager.h>#include <Paging/OgrePagedWorld.h>#include <Terrain/OgreTerrainPaging.h>#include <Terrain/OgreTerrainMaterialGeneratorA.h>#include <Terrain/OgreTerrain.h>#include <Terrain/OgreTerrainGroup.h>#include <OgreFontManager.h>