Gazebo Rendering

API Reference

8.2.1
Ogre2Node Member List

This is the complete list of members for Ogre2Node, including all inherited members.

AddChild(NodePtr _child) overrideBaseNode< Ogre2Object >virtual
AttachChild(NodePtr _child) overrideOgre2Nodeprotectedvirtual
BaseNode()BaseNode< Ogre2Object >protected
BaseObject()BaseObjectprotected
ChildById(unsigned int _id) const overrideBaseNode< Ogre2Object >virtual
ChildByIndex(unsigned int _index) const overrideBaseNode< Ogre2Object >virtual
ChildByName(const std::string &_name) const overrideBaseNode< Ogre2Object >virtual
ChildCount() const overrideBaseNode< Ogre2Object >virtual
Children() const overrideOgre2Nodeprotectedvirtual
childrenOgre2Nodeprotected
Destroy() overrideOgre2Nodevirtual
DetachChild(NodePtr _child) overrideOgre2Nodeprotectedvirtual
HasChild(ConstNodePtr _child) const overrideBaseNode< Ogre2Object >virtual
HasChildId(unsigned int _id) const overrideBaseNode< Ogre2Object >virtual
HasChildName(const std::string &_name) const overrideBaseNode< Ogre2Object >virtual
HasParent() const overrideOgre2Nodevirtual
HasUserData(const std::string &_key) const overrideBaseNode< Ogre2Object >virtual
idBaseObjectprotected
gz::Id() const =0Objectpure virtual
gz::rendering::Ogre2Object::Id() const overrideBaseObjectvirtual
InheritScale() const overrideOgre2Nodevirtual
Init() overrideOgre2Nodeprotectedvirtual
initialLocalPoseBaseNode< Ogre2Object >protected
InitialLocalPose() const overrideBaseNode< Ogre2Object >virtual
initialLocalPoseSetBaseNode< Ogre2Object >protected
Load() overrideOgre2Nodeprotectedvirtual
LocalPose() const overrideBaseNode< Ogre2Object >virtual
LocalPosition() const overrideBaseNode< Ogre2Object >virtual
LocalRotation() const overrideBaseNode< Ogre2Object >virtual
LocalScale() const overrideOgre2Nodevirtual
nameBaseObjectprotected
gz::Name() const =0Objectpure virtual
gz::rendering::Ogre2Object::Name() const overrideBaseObjectvirtual
Node() constOgre2Nodevirtual
Ogre2Node()Ogre2Nodeprotected
Ogre2Object()Ogre2Objectprotected
ogreNodeOgre2Nodeprotected
originBaseNode< Ogre2Object >protected
Origin() const overrideBaseNode< Ogre2Object >virtual
Parent() const overrideOgre2Nodevirtual
parentOgre2Nodeprotected
gz::PostRender()=0Objectpure virtual
gz::rendering::Ogre2Object::PostRender() overrideBaseObjectvirtual
PreRender() overrideBaseNode< Ogre2Object >virtual
PreRenderChildren()BaseNode< Ogre2Object >protectedvirtual
RawLocalPose() const overrideOgre2Nodeprotectedvirtual
RawLocalPosition() constOgre2Nodeprotectedvirtual
RawLocalRotation() constOgre2Nodeprotectedvirtual
RemoveChild(NodePtr _child) overrideBaseNode< Ogre2Object >virtual
RemoveChildById(unsigned int _id) overrideBaseNode< Ogre2Object >virtual
RemoveChildByIndex(unsigned int _index) overrideBaseNode< Ogre2Object >virtual
RemoveChildByName(const std::string &_name) overrideBaseNode< Ogre2Object >virtual
RemoveChildren() overrideBaseNode< Ogre2Object >virtual
RemoveParent() overrideBaseNode< Ogre2Object >virtual
Scale(double _scale) overrideBaseNode< Ogre2Object >virtual
Scale(double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
Scale(const math::Vector3d &_scale) overrideBaseNode< Ogre2Object >virtual
sceneOgre2Objectprotected
gz::Scene() const =0Objectpure virtual
gz::rendering::Ogre2Object::Scene() const overrideOgre2Objectvirtual
SetInheritScale(bool _inherit) overrideOgre2Nodevirtual
SetLocalPose(const math::Pose3d &_pose) overrideBaseNode< Ogre2Object >virtual
SetLocalPosition(double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
SetLocalPosition(const math::Vector3d &_position) overrideBaseNode< Ogre2Object >virtual
SetLocalRotation(double _r, double _p, double _y) overrideBaseNode< Ogre2Object >virtual
SetLocalRotation(double _w, double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
SetLocalRotation(const math::Quaterniond &_rotation) overrideBaseNode< Ogre2Object >virtual
SetLocalScale(double _scale) overrideBaseNode< Ogre2Object >virtual
SetLocalScale(double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
SetLocalScale(const math::Vector3d &_scale) overrideBaseNode< Ogre2Object >virtual
SetLocalScaleImpl(const math::Vector3d &_scale) overrideOgre2Nodeprotectedvirtual
SetOrigin(double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
SetOrigin(const math::Vector3d &_origin) overrideBaseNode< Ogre2Object >virtual
SetParent(Ogre2NodePtr _parent)Ogre2Nodeprotectedvirtual
SetRawLocalPose(const math::Pose3d &_Pose3d) overrideOgre2Nodeprotectedvirtual
SetRawLocalPosition(const math::Vector3d &_position)Ogre2Nodeprotectedvirtual
SetRawLocalRotation(const math::Quaterniond &_rotation)Ogre2Nodeprotectedvirtual
SetUserData(const std::string &_key, Variant _value) overrideBaseNode< Ogre2Object >virtual
SetWorldPose(const math::Pose3d &_pose) overrideBaseNode< Ogre2Object >virtual
SetWorldPosition(double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
SetWorldPosition(const math::Vector3d &_position) overrideBaseNode< Ogre2Object >virtual
SetWorldRotation(double _r, double _p, double _y) overrideBaseNode< Ogre2Object >virtual
SetWorldRotation(double _w, double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
SetWorldRotation(const math::Quaterniond &_rotation) overrideBaseNode< Ogre2Object >virtual
SetWorldScale(double _scale) overrideBaseNode< Ogre2Object >virtual
SetWorldScale(double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
SetWorldScale(const math::Vector3d &_scale) overrideBaseNode< Ogre2Object >virtual
UserData(const std::string &_key) const overrideBaseNode< Ogre2Object >virtual
userDataBaseNode< Ogre2Object >protected
WorldPose() const overrideBaseNode< Ogre2Object >virtual
WorldPosition() const overrideBaseNode< Ogre2Object >virtual
WorldRotation() const overrideBaseNode< Ogre2Object >virtual
WorldScale() const overrideBaseNode< Ogre2Object >virtual
WorldToLocal(const math::Pose3d &_pose) const overrideBaseNode< Ogre2Object >virtual
~BaseNode()BaseNode< Ogre2Object >virtual
~BaseObject()BaseObjectvirtual
~Node()Nodevirtual
~Object()Objectvirtual
~Ogre2Node()Ogre2Nodevirtual
~Ogre2Object()Ogre2Objectvirtual