Gazebo Rendering

API Reference

8.2.1
gz::rendering::GZ_RENDERING_VERSION_NAMESPACE Namespace Reference

Typedefs

using IgnOgreRenderingMode = GzOgreRenderingMode
 

Enumerations

enum  GzOgreRenderingMode {
  GORM_NORMAL = 0 , IORM_NORMAL = 0 , GORM_SOLID_COLOR = 1 , IORM_SOLID_COLOR = 1 ,
  GORM_SOLID_THERMAL_COLOR_TEXTURED = 2 , IORM_SOLID_THERMAL_COLOR_TEXTURED = 2 , GORM_COUNT = 3 , IORM_COUNT = 3
}
 Rendering modes so that GzHlms implementations follow alternate code paths or extra customizations when they're enabled. More...
 

Typedef Documentation

◆ IgnOgreRenderingMode

Enumeration Type Documentation

◆ GzOgreRenderingMode

Rendering modes so that GzHlms implementations follow alternate code paths or extra customizations when they're enabled.

Enumerator
GORM_NORMAL 

Normal rendering.

IORM_NORMAL 
GORM_SOLID_COLOR 

Render a solid color explicit per object. Used by e.g. Segmentation camera mode.

IORM_SOLID_COLOR 
GORM_SOLID_THERMAL_COLOR_TEXTURED 

Like GORM_SOLID_COLOR, but if CustomParameter 2u is present, raw diffuse texture will be multiplied against the solid colour.

Also Unlit will behave as if GORM_NORMAL

Used by thermal camera

IORM_SOLID_THERMAL_COLOR_TEXTURED 
GORM_COUNT 

Total number of rendering modes.

IORM_COUNT