24 #include <gz/math/Cone.hh>
25 #include <gz/math/Inertial.hh>
26 #include <gz/utils/ImplPtr.hh>
34 inline namespace SDF_VERSION_NAMESPACE {
74 public:
const gz::math::Coned &
Shape()
const;
78 public: gz::math::Coned &
Shape();
85 public: std::optional<gz::math::Inertiald>
104 GZ_UTILS_IMPL_PTR(dataPtr)
Cone represents a cone shape, and is usually accessed through a Geometry.
Definition: Cone.hh:38
double Radius() const
Get the cone's radius in meters.
void SetLength(double _length)
Set the cone's length in meters.
gz::math::Coned & Shape()
Get a mutable Gazebo Math representation of this cone.
Errors Load(ElementPtr _sdf)
Load the cone geometry based on a element pointer.
void SetRadius(double _radius)
Set the cone's radius in meters.
const gz::math::Coned & Shape() const
Get the Gazebo Math representation of this cone.
double Length() const
Get the cone's length in meters.
sdf::ElementPtr ToElement() const
Create and return an SDF element filled with data from this cone.
std::optional< gz::math::Inertiald > CalculateInertial(double _density)
Calculate and return the Inertial values for the cone.
sdf::ElementPtr ToElement(sdf::Errors &_errors) const
Create and return an SDF element filled with data from this cone.
sdf::ElementPtr Element() const
Get a pointer to the SDF element that was used during load.
std::vector< Error > Errors
A vector of Error.
Definition: Types.hh:95
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:55
namespace for Simulation Description Format parser
Definition: Actor.hh:35
#define SDFORMAT_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system_util.hh:25