20 #include <gz/math/Plane.hh>
21 #include <gz/math/Vector3.hh>
22 #include <gz/math/Vector2.hh>
23 #include <gz/utils/ImplPtr.hh>
31 inline namespace SDF_VERSION_NAMESPACE {
53 public: gz::math::Vector3d
Normal()
const;
59 public:
void SetNormal(
const gz::math::Vector3d &_normal);
63 public: gz::math::Vector2d
Size()
const;
67 public:
void SetSize(
const gz::math::Vector2d &_size);
77 public:
const gz::math::Planed &
Shape()
const;
81 public: gz::math::Planed &
Shape();
99 GZ_UTILS_IMPL_PTR(dataPtr)
Plane represents a plane shape, and is usually accessed through a Geometry.
Definition: Plane.hh:37
gz::math::Planed & Shape()
Get a mutable Gazebo Math representation of this Plane.
const gz::math::Planed & Shape() const
Get the Gazebo Math representation of this Plane.
sdf::ElementPtr Element() const
Get a pointer to the SDF element that was used during load.
gz::math::Vector3d Normal() const
Get the plane normal vector.
Errors Load(ElementPtr _sdf)
Load the plane geometry based on a element pointer.
sdf::ElementPtr ToElement(sdf::Errors &_errors) const
Create and return an SDF element filled with data from this plane.
sdf::ElementPtr ToElement() const
Create and return an SDF element filled with data from this plane.
void SetSize(const gz::math::Vector2d &_size)
Set the plane size in meters.
gz::math::Vector2d Size() const
Get the plane size in meters.
void SetNormal(const gz::math::Vector3d &_normal)
Set the plane normal vector.
std::vector< Error > Errors
A vector of Error.
Definition: Types.hh:95
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:55
namespace for Simulation Description Format parser
Definition: Actor.hh:35
#define SDFORMAT_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system_util.hh:25