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InterfaceJoint.hh
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1/*
2 * Copyright 2021 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16 */
17
18#ifndef SDF_INTERFACE_JOINT_HH_
19#define SDF_INTERFACE_JOINT_HH_
20
21#include <string>
22
23#include <gz/math/Pose3.hh>
24#include <gz/utils/ImplPtr.hh>
25
26#include "sdf/config.hh"
27#include "sdf/system_util.hh"
28
29namespace sdf
30{
31inline namespace SDF_VERSION_NAMESPACE
32{
35{
40 public: InterfaceJoint(const std::string &_name,
41 const std::string &_childName, const gz::math::Pose3d &_pose);
42
45 public: const std::string &Name() const;
46
49 public: const std::string &ChildName() const;
50
53 public: const gz::math::Pose3d &PoseInChildFrame() const;
54
56 GZ_UTILS_IMPL_PTR(dataPtr)
57};
58}
59}
60
61#endif
Interface element representing a Joint.
Definition InterfaceJoint.hh:35
const std::string & Name() const
Get the name of the joint.
const gz::math::Pose3d & PoseInChildFrame() const
Get the pose of this joint in the child frame.
InterfaceJoint(const std::string &_name, const std::string &_childName, const gz::math::Pose3d &_pose)
Constructor.
const std::string & ChildName() const
Get the name of the joint's child.
namespace for Simulation Description Format parser
Definition Actor.hh:35
#define SDFORMAT_VISIBLE
Use to represent "symbol visible" if supported.
Definition system_util.hh:25