DopplerVelocityLog.hh File Reference
#include <chrono>#include <memory>#include <unordered_map>#include <vector>#include <gz/math/Pose3.hh>#include <gz/math/Vector3.hh>#include <gz/sensors/EnvironmentalData.hh>#include <gz/sensors/RenderingSensor.hh>#include "gz/sensors/dvl/Export.hh"Go to the source code of this file.
Classes | |
| class | DopplerVelocityLog |
| Doppler velocity log (DVL) sensor, built as a custom rendering sensor to leverage GPU shaders for speed. More... | |
| struct | EntityKinematicState |
| Kinematic state for an entity in the world. More... | |
| struct | WorldState |
| Kinematic state for all entities in the world. More... | |
Namespaces | |
| namespace | gz |
| namespace | gz::sensors |
| Sensors namespace. | |
Typedefs | |
| using | WorldKinematicState = std::unordered_map< uint64_t, EntityKinematicState > |
| Kinematic state for all entities in the world. | |