GpuLidarSensor Member List
This is the complete list of members for GpuLidarSensor, including all inherited members.
| AddSensor(rendering::SensorPtr _sensor) | RenderingSensor | protected |
| AddSequence(gz::msgs::Header *_msg, const std::string &_seqKey="default") | Sensor | |
| AngleMax() const | Lidar | |
| AngleMin() const | Lidar | |
| AngleResolution() const | Lidar | |
| ApplyNoise() | Lidar | |
| ConnectNewLidarFrame(std::function< void(const float *_scan, unsigned int _width, unsigned int _heighti, unsigned int _channels, const std::string &)> _subscriber) override | GpuLidarSensor | virtual |
| CreateLidar() override | GpuLidarSensor | virtual |
| EnableMetrics() const | Sensor | |
| Fiducial(const unsigned int _index) const | Lidar | |
| Fini() | Lidar | protectedvirtual |
| FrameId() const | Sensor | |
| GpuLidarSensor() | GpuLidarSensor | |
| GpuRays() const | GpuLidarSensor | |
| HasConnections() const override | GpuLidarSensor | virtual |
| HasPendingTrigger() const | Sensor | |
| HFOV() const | GpuLidarSensor | |
| HorzFOV() const | Lidar | |
| Id() const | Sensor | |
| Init() override | GpuLidarSensor | virtual |
| initialized | Lidar | |
| IsActive() const | Lidar | virtual |
| IsHorizontal() const | GpuLidarSensor | |
| IsTriggered() const | Sensor | |
| laserBuffer | Lidar | |
| Lidar() | Lidar | |
| lidarMutex | Lidar | mutable |
| Load(const sdf::Sensor &_sdf) override | GpuLidarSensor | virtual |
| Load(sdf::ElementPtr _sdf) override | GpuLidarSensor | virtual |
| ManualSceneUpdate() const | RenderingSensor | |
| Name() const | Sensor | |
| NextDataUpdateTime() const | Sensor | |
| Parent() const | Sensor | |
| Pose() const | Sensor | |
| PublishLidarScan(const std::chrono::steady_clock::duration &_now) | Lidar | virtual |
| PublishMetrics(const std::chrono::duration< double > &_now) | Sensor | |
| Range(const int _index) const | Lidar | |
| RangeCount() const | Lidar | |
| RangeCountRatio() const | Lidar | |
| RangeMax() const | Lidar | |
| RangeMin() const | Lidar | |
| RangeResolution() const | Lidar | |
| Ranges(std::vector< double > &_ranges) const | Lidar | |
| RayCount() const | Lidar | |
| RayCountRatio() const | GpuLidarSensor | |
| RemoveGpuRays(gz::rendering::ScenePtr _scene) | GpuLidarSensor | |
| Render() | RenderingSensor | |
| RenderingSensor() | RenderingSensor | protected |
| Retro(const int _index) const | Lidar | |
| Scene() const | RenderingSensor | |
| SDF() const | Sensor | |
| Sensor() | Sensor | protected |
| SetActive(bool _active) | Sensor | |
| SetAngleMax(const double _angle) | Lidar | |
| SetAngleMin(const double _angle) | Lidar | |
| SetEnableMetrics(bool _enableMetrics) | Sensor | |
| SetFrameId(const std::string &_frameId) | Sensor | |
| SetManualSceneUpdate(bool _manual) | RenderingSensor | |
| SetNextDataUpdateTime(const std::chrono::steady_clock::duration &_time) | Sensor | |
| SetParent(const std::string &_parent) override | Lidar | virtual |
| SetPose(const gz::math::Pose3d &_pose) | Sensor | |
| SetScene(gz::rendering::ScenePtr _scene) override | GpuLidarSensor | |
| gz::sensors::Lidar::SetScene(rendering::ScenePtr _scene) | RenderingSensor | virtual |
| SetTopic(const std::string &_topic) | Sensor | |
| SetTriggered(bool _triggered, const std::string &_triggerTopic="") | Sensor | |
| SetUpdateRate(const double _hz) | Sensor | |
| SetVerticalAngleMax(const double _angle) | Lidar | |
| SetVerticalAngleMin(const double _angle) | Lidar | |
| Topic() const | Sensor | |
| Update(const std::chrono::steady_clock::duration &_now) override | GpuLidarSensor | virtual |
| gz::sensors::RenderingSensor::Update(const std::chrono::steady_clock::duration &_now, const bool _force) | Sensor | |
| UpdateRate() const | Sensor | |
| VertFOV() const | Lidar | |
| VerticalAngleMax() const | Lidar | |
| VerticalAngleMin() const | Lidar | |
| VerticalAngleResolution() const | Lidar | |
| VerticalRangeCount() const | Lidar | |
| VerticalRayCount() const | Lidar | |
| VFOV() const | GpuLidarSensor | |
| VisibilityMask() const | Lidar | |
| ~GpuLidarSensor() | GpuLidarSensor | virtual |
| ~Lidar() | Lidar | virtual |
| ~RenderingSensor() | RenderingSensor | virtual |
| ~Sensor() | Sensor | virtual |