Gazebo Gazebo

API Reference

6.16.0
gz/sim/Events.hh
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1 /*
2  * Copyright (C) 2018 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
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8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
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13  * See the License for the specific language governing permissions and
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17 #ifndef GZ_GAZEBO_EVENTS_HH_
18 #define GZ_GAZEBO_EVENTS_HH_
19 
20 #include <sdf/Element.hh>
21 #include <sdf/Plugin.hh>
22 
23 #include <gz/common/Event.hh>
24 
25 #include "gz/sim/config.hh"
26 #include "gz/sim/Entity.hh"
27 
28 namespace ignition
29 {
30  namespace gazebo
31  {
32  // Inline bracket to help doxygen filtering.
33  inline namespace IGNITION_GAZEBO_VERSION_NAMESPACE {
36  namespace events
37  {
46  using Pause = gz::common::EventT<void(bool), struct PauseTag>;
47 
55  using Stop = gz::common::EventT<void(void), struct StopTag>;
56 
66  using LoadPlugins = common::EventT<void(Entity, sdf::ElementPtr),
67  struct LoadPluginsTag>;
68 
73  using LoadSdfPlugins = common::EventT<void(Entity, sdf::Plugins),
74  struct LoadPluginsTag>;
75  }
76  } // namespace events
77  } // namespace gazebo
78 } // namespace ignition
79 
80 #endif // GZ_GAZEBO_EVENTS_HH_
uint64_t Entity
An Entity identifies a single object in simulation such as a model, link, or light....
Definition: gz/sim/Entity.hh:58
This library is part of the Gazebo project.
gz::common::EventT< void(bool), struct PauseTag > Pause
The pause event can be used to pause or unpause simulation. Emit a value of true to pause simulation,...
Definition: gz/sim/Events.hh:46
gz::common::EventT< void(void), struct StopTag > Stop
The stop event can be used to terminate simulation. Emit this signal to terminate an active simulatio...
Definition: gz/sim/Events.hh:55