Gazebo Gazebo

API Reference

6.16.0
gz/sim/components/PerformerLevels.hh
Go to the documentation of this file.
1 /*
2  * Copyright (C) 2019 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17 #ifndef GZ_GAZEBO_COMPONENTS_PERFORMERLEVELS_HH_
18 #define GZ_GAZEBO_COMPONENTS_PERFORMERLEVELS_HH_
19 
20 #include <set>
21 #include <gz/sim/config.hh>
22 #include <gz/sim/Export.hh>
23 
24 #include "gz/sim/Entity.hh"
27 
28 namespace ignition
29 {
30 namespace gazebo
31 {
32 // Inline bracket to help doxygen filtering.
33 inline namespace IGNITION_GAZEBO_VERSION_NAMESPACE {
34 namespace serializers
35 {
37  {
42  public: static std::ostream &Serialize(std::ostream &_out,
43  const std::set<Entity> &_set)
44  {
45  for (const auto &level : _set)
46  {
47  _out << level << " ";
48  }
49  return _out;
50  }
51 
56  public: static std::istream &Deserialize(std::istream &_in,
57  std::set<Entity> &_set)
58  {
59  _in.setf(std::ios_base::skipws);
60 
61  _set.clear();
62 
63  for (auto it = std::istream_iterator<Entity>(_in);
64  it != std::istream_iterator<Entity>(); ++it)
65  {
66  _set.insert(*it);
67  }
68  return _in;
69  }
70  };
71 }
72 
73 namespace components
74 {
76  using PerformerLevels = Component<std::set<Entity>, class PerformerLevelsTag,
77  serializers::PerformerLevelsSerializer>;
78  IGN_GAZEBO_REGISTER_COMPONENT("ign_gazebo_components.PerformerLevels",
79  PerformerLevels)
80 }
81 }
82 }
83 }
84 #endif
85 
This library is part of the Gazebo project.
static std::istream & Deserialize(std::istream &_in, std::set< Entity > &_set)
Deserialization for std::set<Entity>.
Definition: gz/sim/components/PerformerLevels.hh:56
#define IGN_GAZEBO_REGISTER_COMPONENT(_compType, _classname)
Static component registration macro.
Definition: gz/sim/components/Factory.hh:509
static std::ostream & Serialize(std::ostream &_out, const std::set< Entity > &_set)
Serialization for std::set<Entity>.
Definition: gz/sim/components/PerformerLevels.hh:42
T clear(T... args)
STL class.
Component< std::set< Entity >, class PerformerLevelsTag, serializers::PerformerLevelsSerializer > PerformerLevels
Holds all the levels which a performer is in.
Definition: gz/sim/components/PerformerLevels.hh:77
IGN_GAZEBO_REGISTER_COMPONENT("ign_gazebo_components.Actor", Actor) using AnimationTime
Time in seconds within animation being currently played.
T setf(T... args)
Definition: gz/sim/components/PerformerLevels.hh:36
T insert(T... args)
STL class.