gz/sim/rendering/MarkerManager.hh
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Creates, deletes, and maintains marker visuals. Only the Scene class should instantiate and use this ...
Definition: gz/sim/rendering/MarkerManager.hh:39
void SetScene(rendering::ScenePtr _scene)
Set the scene to manage.
void SetSimTime(const std::chrono::steady_clock::duration &_time)
Set the simulation time.
bool Init(const gz::rendering::ScenePtr &_scene)
Initialize the marker manager.
void SetTopic(const std::string &_name)
Set the marker service topic name.