17 #ifndef GZ_SIM_GUI_COMPONENTINSPECTOR_POSE3D_HH_
18 #define GZ_SIM_GUI_COMPONENTINSPECTOR_POSE3D_HH_
21 #include <gz/math/Pose3.hh>
27 class ComponentInspectorEditor;
36 public:
explicit Pose3d(ComponentInspectorEditor *_inspector);
46 double _x,
double _y,
double _z,
double _roll,
47 double _pitch,
double _yaw);
54 private: ComponentInspectorEditor *inspector{
nullptr};