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src
gz-sim
src
gui
plugins
resource_spawner
ResourceSpawner.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2020 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GZ_SIM_GUI_RESOURCE_SPAWNER_HH_
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#define GZ_SIM_GUI_RESOURCE_SPAWNER_HH_
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#include <qobjectdefs.h>
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#include <algorithm>
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#include <memory>
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#include <string>
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#include <vector>
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#include <gz/fuel_tools/ClientConfig.hh>
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#include <gz/fuel_tools/FuelClient.hh>
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#include <
gz/gui/Plugin.hh
>
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namespace
gz
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{
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namespace
sim
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{
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class
ResourceSpawnerPrivate;
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struct
Resource
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{
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std::string
name
=
""
;
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std::string
owner
=
""
;
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std::string
sdfPath
=
""
;
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std::string
thumbnailPath
=
""
;
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// cppcheck-suppress unusedStructMember
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bool
isFuel
=
false
;
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// cppcheck-suppress unusedStructMember
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bool
isDownloaded
=
false
;
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};
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struct
Display
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{
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std::string
searchKeyword
=
""
;
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std::string
sortMethod
=
""
;
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std::string
ownerPath
=
""
;
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// cppcheck-suppress unusedStructMember
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bool
isFuel
=
false
;
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};
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class
PathModel
:
public
QStandardItemModel
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{
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Q_OBJECT
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public
:
explicit
PathModel
();
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public
:
~PathModel
()
override
=
default
;
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public
:
void
AddPath
(
const
std::string
&_path);
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public
:
void
RemovePath
(
const
std::string
&_path);
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// Documentation inherited
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public
: QHash<int, QByteArray>
roleNames
()
const override
;
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};
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class
ResourceModel
:
public
QStandardItemModel
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{
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Q_OBJECT
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Q_PROPERTY(
int
totalCount
MEMBER
gridIndex
NOTIFY
sizeChanged
)
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public: explicit
ResourceModel
();
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public: ~
ResourceModel
() override = default;
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public:
void
AddResource
(const
Resource
&_resource);
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public:
void
AddResources
(
std
::vector<
Resource
> &_resources);
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public:
void
Clear
();
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public:
void
UpdateResourceModel
(
int
index,
Resource
&_resource);
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// Documentation inherited
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public: QHash<
int
, QByteArray>
roleNames
() const override;
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public: signals:
void
sizeChanged
();
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// \brief Index to keep track of the position of each resource in the qml
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// grid, used primarily to access currently loaded resources for updates.
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public:
int
gridIndex
= 0;
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};
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class
ResourceSpawner
: public
gz
::gui::Plugin
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{
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Q_OBJECT
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public
:
ResourceSpawner
();
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public
:
~ResourceSpawner
()
override
;
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// Documentation inherited
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public
:
void
LoadConfig
(
const
tinyxml2::XMLElement *_pluginElem)
override
;
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public
slots:
void
OnResourceSpawn
(
const
QString &_sdfPath);
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public
:
Resource
LocalResource
(
const
std::string
&_path);
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public
:
void
AddPath
(
const
std::string
&_path);
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public
:
std::vector<Resource>
LocalResources
(
const
std::string
&_path);
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public
:
std::vector<Resource>
FuelResources
(
const
std::string
&_owner);
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public
:
void
Resources
(
std::vector<Resource>
&_resources);
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public
:
void
FilterResources
(
std::vector<Resource>
&_resources);
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public
:
void
SortResources
(
std::vector<Resource>
&_resources);
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public
slots:
void
DisplayResources
();
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public
slots:
void
OnPathClicked
(
const
QString &_path);
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public
slots:
void
OnOwnerClicked
(
const
QString &_owner);
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public
slots:
void
OnDownloadFuelResource
(
const
QString &_path,
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const
QString &_name,
const
QString &_owner,
int
index);
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public
slots:
void
OnSortChosen
(
const
QString &_sortType);
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public
slots:
void
OnSearchEntered
(
const
QString &_searchKeyword);
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public
:
void
SetThumbnail
(
const
std::string
&_thumbnailPath,
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Resource
&_resource);
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public
: Q_INVOKABLE
void
UpdateOwnerListModel
(
gz::sim::Resource
_resource);
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public
: Q_INVOKABLE
bool
AddOwner
(
const
QString &_owner);
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public
: Q_INVOKABLE
void
RemoveOwner
(
const
QString &_owner);
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public
: Q_INVOKABLE
bool
IsDefaultOwner
(
const
QString &_owner)
const
;
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signals:
void
resourceSpawnerError
(
const
QString &_errorMsg);
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private
:
void
RunFetchResourceListThread(
const
std::string
&_owner);
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private
:
std::unique_ptr<ResourceSpawnerPrivate>
dataPtr;
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};
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}
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}
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#endif