RenderUtil Member List
This is the complete list of members for RenderUtil, including all inherited members.
ApiBackend() const | RenderUtil | |
CreateVisualsForEntities(const EntityComponentManager &_ecm, const std::set< Entity > &_entities) | RenderUtil | |
DeselectAllEntities() | RenderUtil | |
Destroy() | RenderUtil | |
EngineName() const | RenderUtil | |
HeadlessRendering() const | RenderUtil | |
Init() | RenderUtil | |
InitRenderEnginePluginPaths() | RenderUtil | |
MarkerManager() | RenderUtil | |
PendingSensors() const | RenderUtil | |
RenderUtil() | RenderUtil | explicit |
Scene() const | RenderUtil | |
SceneManager() | RenderUtil | |
SceneName() const | RenderUtil | |
SelectedEntities() const | RenderUtil | |
SetAmbientLight(const math::Color &_ambient) | RenderUtil | |
SetApiBackend(const std::string &_apiBackend) | RenderUtil | |
SetBackgroundColor(const math::Color &_color) | RenderUtil | |
SetEnableSensors(bool _enable, std::function< std::string(const sim::Entity &, const sdf::Sensor &, const std::string &)> _createSensorCb={}) | RenderUtil | |
SetEngineName(const std::string &_engineName) | RenderUtil | |
SetEventManager(EventManager *_mgr) | RenderUtil | |
SetHeadlessRendering(const bool &_headless) | RenderUtil | |
SetRemoveSensorCb(std::function< void(const sim::Entity &)> _removeSensorCb) | RenderUtil | |
SetScene(const rendering::ScenePtr &_scene) | RenderUtil | |
SetSceneName(const std::string &_sceneName) | RenderUtil | |
SetSelectedEntity(const rendering::NodePtr &_node) | RenderUtil | |
SetSkyEnabled(bool _enabled) | RenderUtil | |
SetTransformActive(bool _active) | RenderUtil | |
SetUseCurrentGLContext(bool _enable) | RenderUtil | |
SetWinID(const std::string &_winID) | RenderUtil | |
ShowGrid() | RenderUtil | |
SimTime() const | RenderUtil | |
Update() | RenderUtil | |
UpdateECM(const UpdateInfo &_info, EntityComponentManager &_ecm) | RenderUtil | |
UpdateFromECM(const UpdateInfo &_info, const EntityComponentManager &_ecm) | RenderUtil | |
ViewCollisions(const Entity &_entity) | RenderUtil | |
ViewCOM(const Entity &_entity) | RenderUtil | |
ViewInertia(const Entity &_entity) | RenderUtil | |
ViewJoints(const Entity &_entity) | RenderUtil | |
ViewTransparent(const Entity &_entity) | RenderUtil | |
ViewWireframes(const Entity &_entity) | RenderUtil | |
~RenderUtil() | RenderUtil |