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src
gz-sim
include
gz
sim
rendering
rendering/Events.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2020 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GZ_SIM_RENDERING_EVENTS_HH_
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#define GZ_SIM_RENDERING_EVENTS_HH_
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#include <gz/common/Event.hh>
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#include "gz/sim/config.hh"
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namespace
gz
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{
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namespace
sim
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{
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// Inline bracket to help doxygen filtering.
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inline
namespace
GZ_SIM_VERSION_NAMESPACE {
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namespace
events
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{
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using
SceneUpdate
=
gz::common::EventT
<void(
void
),
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struct
SceneUpdateTag>;
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using
PreRender
=
gz::common::EventT
<void(
void
),
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struct
PreRenderTag>;
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using
Render
=
gz::common::EventT
<void(
void
),
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struct
RenderTag>;
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using
PostRender
=
gz::common::EventT
<void(
void
),
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struct
PostRenderTag>;
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using
RenderTeardown
=
gz::common::EventT
<void(
void
),
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struct
RenderTeardownTag>;
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using
ForceRender
=
gz::common::EventT
<void(
void
),
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struct
ForceRenderTag>;
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}
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}
// namespace events
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}
// namespace sim
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}
// namespace gz
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#endif
// GZ_SIM_RENDEREVENTS_HH_