Gazebo Common

API Reference

3.17.0
SkeletonAnimation Member List

This is the complete list of members for SkeletonAnimation, including all inherited members.

AddKeyFrame(const std::string &_node, const double _time, const math::Matrix4d &_mat)SkeletonAnimation
AddKeyFrame(const std::string &_node, const double _time, const math::Pose3d &_pose)SkeletonAnimation
HasNode(const std::string &_node) constSkeletonAnimation
Length() constSkeletonAnimation
Name() constSkeletonAnimation
NodeAnimationByName(const std::string &_name) constSkeletonAnimation
NodeCount() constSkeletonAnimation
NodePoseAt(const std::string &_node, const double _time, const bool _loop=true) constSkeletonAnimation
operator=(const SkeletonAnimation &_other)SkeletonAnimation
PoseAt(const double _time, const bool _loop=true) constSkeletonAnimation
PoseAtX(const double _x, const std::string &_node, const bool _loop=true) constSkeletonAnimation
Scale(const double _scale)SkeletonAnimation
SetName(const std::string &_name)SkeletonAnimation
SkeletonAnimation(const std::string &_name)SkeletonAnimationexplicit
~SkeletonAnimation()SkeletonAnimation